1066449x ...ssicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua:1126: attempt to index upvalue 'data' (a nil value) [string "@ClassicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua"]:1126: in function `GetAuraInfo' [string "@ClassicAuraDurations\code.lua"]:407: in function <ClassicAuraDurations\code.lua:375> [string "=(tail call)"]: ?
小柴奴 · 2022-10-25 09:57:03
想問一下這是哪個UI出錯跪求解決方式
1066449x ...ssicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua:1126: attempt to index upvalue 'data' (a nil value)
[string "@ClassicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua"]:1126: in function `GetAuraInfo'
[string "@ClassicAuraDurations\code.lua"]:407: in function <ClassicAuraDurations\code.lua:375>
[string "=(tail call)"]: ?
Locals:
spellID = 2479
targetType = "ALLY"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index upvalue 'data' (a nil value)"
data = nil
friendlyPriority = <table> {
ROOT_IMMUNITY = 25
SLOW = 30
DAMAGE_INCREASE = 10
SILENCE = 65
SPELLSTOLEN = 50
INTERRUPT_IMMUNITY = 10
ATTENTION = 95
PHYSICAL_IMMUNITY = 65
STUN = 85
DAMAGE_ABSORB = 1
SPEED_BOOST = 25
DAMAGE_VULNERABILITY = 37
EFFECT_IMMUNITY = 31
STEALTH = 20
IMMUNITY = 90
CROWD_CONTROL_REDUCTION = 10
DAMAGE_REDUCTION = 40
ANTI_DISPEL = 10
HEALING_REDUCTION = 2
PHYSICAL_REFLECTION = 65
CROWD_CONTROL_IMMUNITY = 60
DAMAGE_REDUCTION2 = 50
TAUNT = 0
PVE_DAMAGE_REDUCTION = 0
STEALTH_DETECTION = 0
ANTI_STEALTH = 25
CROWD_CONTROL = 70
TRASH = -1
INCAP = 68
DAMAGE_DECREASE = 9
DAMAGE_INCREASE2 = 12
HEAVY_SLOW = 40
SPELL_IMMUNITY = 65
ROOT = 45
FEAR_IMMUNITY = 10
FROZEN = 46
ANTI_HEAL = 10
SPELL_REFLECTION = 35
}
enemyPriority = <table> {
ROOT_IMMUNITY = 50
SLOW = 30
DAMAGE_INCREASE = 35
SILENCE = 67
SPELLSTOLEN = 37
INTERRUPT_IMMUNITY = 64
ATTENTION = 95
PHYSICAL_IMMUNITY = 65
STUN = 85
DAMAGE_ABSORB = 38
SPEED_BOOST = 25
DAMAGE_VULNERABILITY = 37
EFFECT_IMMUNITY = 50
STEALTH = 20
IMMUNITY = 90
CROWD_CONTROL_REDUCTION = 70
DAMAGE_REDUCTION = 55
ANTI_DISPEL = 0
HEALING_REDUCTION = 1
PHYSICAL_REFLECTION = 90
CROWD_CONTROL_IMMUNITY = 80
DAMAGE_REDUCTION2 = 55
TAUNT = 60
PVE_DAMAGE_REDUCTION = 85
STEALTH_DETECTION = 60
SPELL_REFLECTION = 95
CROWD_CONTROL = 70
TRASH = -1
INCAP = 69
HEAVY_SLOW = 31
DAMAGE_DECREASE = 34
DAMAGE_INCREASE2 = 80
SPELL_IMMUNITY = 65
ROOT = 45
FEAR_IMMUNITY = 20
FROZEN = 46
ANTI_HEAL = 0
ANTI_STEALTH = 0
}
math_max = <function> defined =[C]:-1
三皈依 · 2022-10-25 15:19:49