作 者 | Funkydude @ Curse |
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譯 者 | BNS (三皈依 - 暗影之月),以及其他不詳譯者。 |
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
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BugGrabber-BugSack-v10.0.1.zip 巫妖王之怒 | v10.0.1 | 70.49 KB | 680 | 2023-01-19 | - 支援巫妖王之怒經典版 3.4.1。 | Dololo |
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
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BugSack-v91.0.zip 燃燒的遠征 | v9.1.0 | 74.72 KB | 508 | 2021-07-06 | Kokusho | ||||
BugGrabber-BugSack.zip 燃燒的遠征 | v9.0.2 bcc | 74.04 KB | 222 | 2021-05-27 | - 支援燃燒的遠征經典版 2.5.1。 - BugSack 仍保留按住 Alt 點小地圖按鈕來清空錯誤訊息的功能。 - 自行新增不顯示 "嘗試調用保護功能" 的錯誤。 - 自行新增不顯示打開專業視窗時會發生的錯誤。 因為我們對這兩個錯誤也不能做任何處理,就別讓它一直吵了。 |
Dololo |
小柴奴 · 2022-10-25 09:57:03
想問一下這是哪個UI出錯跪求解決方式
1066449x ...ssicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua:1126: attempt to index upvalue 'data' (a nil value)
[string "@ClassicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua"]:1126: in function `GetAuraInfo'
[string "@ClassicAuraDurations\code.lua"]:407: in function <ClassicAuraDurations\code.lua:375>
[string "=(tail call)"]: ?
Locals:
spellID = 2479
targetType = "ALLY"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index upvalue 'data' (a nil value)"
data = nil
friendlyPriority = <table> {
ROOT_IMMUNITY = 25
SLOW = 30
DAMAGE_INCREASE = 10
SILENCE = 65
SPELLSTOLEN = 50
INTERRUPT_IMMUNITY = 10
ATTENTION = 95
PHYSICAL_IMMUNITY = 65
STUN = 85
DAMAGE_ABSORB = 1
SPEED_BOOST = 25
DAMAGE_VULNERABILITY = 37
EFFECT_IMMUNITY = 31
STEALTH = 20
IMMUNITY = 90
CROWD_CONTROL_REDUCTION = 10
DAMAGE_REDUCTION = 40
ANTI_DISPEL = 10
HEALING_REDUCTION = 2
PHYSICAL_REFLECTION = 65
CROWD_CONTROL_IMMUNITY = 60
DAMAGE_REDUCTION2 = 50
TAUNT = 0
PVE_DAMAGE_REDUCTION = 0
STEALTH_DETECTION = 0
ANTI_STEALTH = 25
CROWD_CONTROL = 70
TRASH = -1
INCAP = 68
DAMAGE_DECREASE = 9
DAMAGE_INCREASE2 = 12
HEAVY_SLOW = 40
SPELL_IMMUNITY = 65
ROOT = 45
FEAR_IMMUNITY = 10
FROZEN = 46
ANTI_HEAL = 10
SPELL_REFLECTION = 35
}
enemyPriority = <table> {
ROOT_IMMUNITY = 50
SLOW = 30
DAMAGE_INCREASE = 35
SILENCE = 67
SPELLSTOLEN = 37
INTERRUPT_IMMUNITY = 64
ATTENTION = 95
PHYSICAL_IMMUNITY = 65
STUN = 85
DAMAGE_ABSORB = 38
SPEED_BOOST = 25
DAMAGE_VULNERABILITY = 37
EFFECT_IMMUNITY = 50
STEALTH = 20
IMMUNITY = 90
CROWD_CONTROL_REDUCTION = 70
DAMAGE_REDUCTION = 55
ANTI_DISPEL = 0
HEALING_REDUCTION = 1
PHYSICAL_REFLECTION = 90
CROWD_CONTROL_IMMUNITY = 80
DAMAGE_REDUCTION2 = 55
TAUNT = 60
PVE_DAMAGE_REDUCTION = 85
STEALTH_DETECTION = 60
SPELL_REFLECTION = 95
CROWD_CONTROL = 70
TRASH = -1
INCAP = 69
HEAVY_SLOW = 31
DAMAGE_DECREASE = 34
DAMAGE_INCREASE2 = 80
SPELL_IMMUNITY = 65
ROOT = 45
FEAR_IMMUNITY = 20
FROZEN = 46
ANTI_HEAL = 0
ANTI_STEALTH = 0
}
math_max = <function> defined =[C]:-1
三皈依 · 2022-10-25 15:19:49
看起來像是:ClassicAuraDurations 這插件出錯了。
陳席丹 · 2021-06-01 07:01:46
BugGrabber BugSack 這兩個都只有抓錯功能 沒除錯功能對吧??所以不裝 就只是UI出錯了 要自己去找這樣對吧?
三皈依 · 2021-06-01 08:05:45
是只能抓錯不能除錯,但不裝哪有辦法貼錯誤訊息?
Dololo · 2021-06-01 08:06:02
把插件發生的錯誤訊息以不干擾遊戲進行的方式通知你,並且會記錄下來可以看上一則、下一則。
不裝的話遊戲內建也是會跳出視窗顯示錯誤訊息,如果你打怪到一半跳出錯誤訊息視窗就會被擋住畫面,錯誤訊息一直跳的話就沒辦法玩遊戲了,把視窗關掉後也沒辦法再回顧之前發生的錯誤訊息。
不裝的話遊戲內建也是會跳出視窗顯示錯誤訊息,如果你打怪到一半跳出錯誤訊息視窗就會被擋住畫面,錯誤訊息一直跳的話就沒辦法玩遊戲了,把視窗關掉後也沒辦法再回顧之前發生的錯誤訊息。
三皈依 · 2021-06-01 15:24:10
補充的好,重點在: 把插件發生的錯誤訊息以不干擾遊戲進行的方式通知你 。
Saturnine · 2023-02-07 20:36:08
請問這是哪支UI錯誤呢938x Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: VehicleSeatIndicator:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2623: in function `UIParentManageFramePositions'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:1936: in function <Interface_Wrath/FrameXML/UIParent.lua:1923>
[string "=[C]"]: in function `SetAttribute'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2687: in function <Interface_Wrath/FrameXML/UIParent.lua:2685>
[string "=[C]"]: in function `Show'
[string "@FrameXML/MainMenuBar.lua"]:205: in function `MainMenuBar_UpdateExperienceBars'
[string "*ReputationFrame.xml:783_OnEvent"]:6: in function <[string "*ReputationFrame.xml:783_OnEvent"]:1>
Locals:
(*temporary) = VehicleSeatIndicator {
0 =
SetScale = <function> defined =[C]:-1
DriftHookSet = true
SetPoint = <function> defined =[C]:-1
DriftModifiable = true
}
(*temporary) = "TOPRIGHT"
(*temporary) = MinimapCluster {
0 =
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = 0
(*temporary) = 0
三皈依 · 2023-02-09 20:09:52
Dololo · 2023-02-11 11:54:31