Dololo
、Kokusho
『整合』經典彩虹ui 整合包(經典版專用) RainbowUI Classic
方便好用的魔獸世界插件整合包,支援各種《經典版》!特別優化的繁體中文介面,簡單好用自訂性高。
此為魔獸世界《浩劫與重生》和《魔獸世界》經典版專用的插件,請勿使用於地心之戰(正式服),以免發生錯誤影響遊戲進行。
【特色】
使用彩虹ui 的遊戲畫面
點這裡看彩虹ui 的詳細介紹
請試試新的更新方式:一鍵更新彩虹 快速攻略 | 完整教學
注意:彩虹現在每天都會更新插件,檔案每天更新,請忽略上傳時間。
正確的更新時間請看即時更新資訊。
下載檔案安裝時注意:現在解壓縮後的資料夾叫做 AddOns-Classic-main,請自行改名為 AddOns。
遊戲改版注意:因為此次整合包檔案變動較大,不論你是玩浩劫與重生還是探索賽季/經典時期,請務必刪除 Interface 資料夾,先進入遊戲一次,確認是完全沒有插件的狀態後,再退出遊戲,下載安裝整合包,以避免新舊插件衝突發生問題。
【特色】
- 支援浩劫與重生經典版和經典時期/探索賽季/專家模式!
- 簡單好用自訂性高,玩家和新手都適用。
- 特別精心優化的繁體中文介面。
- 使用插件控制台輕鬆管理和學習使用插件。
- 可以搭配其他更改遊戲介面的插件和單體插件一起使用。
- 有插件介紹和 FAQ 問題與解答。
使用彩虹ui 的遊戲畫面
點這裡看彩虹ui 的詳細介紹
請試試新的更新方式:一鍵更新彩虹 快速攻略 | 完整教學
注意:彩虹現在每天都會更新插件,檔案每天更新,請忽略上傳時間。
正確的更新時間請看即時更新資訊。
下載檔案安裝時注意:現在解壓縮後的資料夾叫做 AddOns-Classic-main,請自行改名為 AddOns。
遊戲改版注意:因為此次整合包檔案變動較大,不論你是玩浩劫與重生還是探索賽季/經典時期,請務必刪除 Interface 資料夾,先進入遊戲一次,確認是完全沒有插件的狀態後,再退出遊戲,下載安裝整合包,以避免新舊插件衝突發生問題。
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
---|---|---|---|---|---|---|---|---|---|
RainbowUI Classic - 一鍵更新(攻略)
浩劫與重生
20 週年紀念版
探索賽季
經典版
專家模式
|
一鍵更新(攻略) | - | 3,594 | 2024-09-27 | 新的更新方式,按兩下更新完成! 使用一鍵更新不用下載最新檔案 |
Dololo | |||
RainbowUI Classic - 下載檔案(每天更新)
浩劫與重生
20 週年紀念版
探索賽季
經典版
專家模式
|
下載檔案(每天更新) | - | 6,835 | 2024-09-27 | 下載檔案的更新方式(和以往相同) 注意:上傳時間非更新日期! 彩虹每天會更新插件,任何時候下載檔案都是最新的檔案。 更新日期和更新內容,請看即時更新資訊。 |
Dololo | |||
RainbowUI Classic - Wrath-3.4.3 巫妖王之怒 | Wrath-3.4.3 | - | 5,234 | 2024-01-11 | 霜之ui 整合包 - 支援巫妖王之怒經典版 3.4.3。 詳細更新資訊 |
Dololo |
檔案名稱 | 檔案版本 | 檔案大小 | 下載次數 | 上傳時間 | 註 記 | 上傳者 | |||
---|---|---|---|---|---|---|---|---|---|
RainbowUI Classic - 1.15.3
浩劫與重生
探索賽季
經典版
專家模式
|
1.15.3 | - | 7,359 | 2024-07-14 | - 支援探索賽季 1.15.3(第4階段) - 支援浩劫與重生經典版/經典時期/專家模式 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - 4.4.0-2b
浩劫與重生
探索賽季
經典版
專家模式
|
4.4.0-2b | - | 5,408 | 2024-05-30 | - 支援浩劫與重生經典版 4.4.0 - 支援經典時期/探索賽季/專家模式 1.15.2。 - 不支援巫妖王經典版。 巫妖王經典版請點 "其他版本",找對應的遊戲版本下載檔案。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - 4.4.0-1
浩劫與重生
探索賽季
經典版
專家模式
|
4.4.0-1 | - | 2,777 | 2024-05-21 | - 支援浩劫與重生經典版 4.4.0 - 支援經典時期/探索賽季/專家模式 1.15.2。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - 4.4.0
浩劫與重生
探索賽季
經典版
專家模式
|
4.4.0 | - | 4,947 | 2024-05-02 | - 支援浩劫與重生經典版 4.4.0 - 支援經典時期/探索賽季/專家模式 1.15.2。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - Era-1.15.2
探索賽季
經典版
專家模式
|
Era-1.15.2 | - | 3,310 | 2024-04-04 | 探索專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.2。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - Era-1.15.1-2
探索賽季
經典版
專家模式
|
Era-1.15.1-2 | - | 2,930 | 2024-03-03 | 探索專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.1。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - Era-1.15.1-Hotfix2
探索賽季
經典版
專家模式
|
Era-1.15.1-Hotfix2 | - | 4,346 | 2024-02-08 | 探索專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.1。 詳細更新資訊 |
Dololo | |||
RainbowUI Classic - Era-1.15.0
探索賽季
經典版
專家模式
|
Era-1.15.0 | - | 4,499 | 2023-12-25 | 探索專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.0。 詳細更新資訊 |
Dololo | |||
RainbowUI-Era-2023-12-3-Hotfix.zip
探索賽季
經典版
專家模式
|
128.84 MB | 5,118 | 2023-12-03 | 探索專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.0。 安裝方法:解壓縮後將 AddOns 資料夾放在 World of Warcraft > _classic_era_ > Interface 資料夾內。 詳細更新資訊 | 詳細安裝說明 |
Dololo | ||||
RainbowUI-Era-2023-11-17.zip
經典版
專家模式
|
117.59 MB | 3,159 | 2023-11-17 | 專家ui 整合包 - 支援經典時期/探索賽季/專家模式 1.15.0。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Era-2023-10-14.zip
經典版
專家模式
|
112.25 MB | 2,658 | 2023-10-14 | 專家ui 整合包 - 支援經典時期/專家模式 1.14.4。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2023-10-13.zip 巫妖王之怒 | 117.22 MB | 7,847 | 2023-10-13 | 霜之ui 整合包 - 支援巫妖王之怒經典版 3.4.3。 安裝方法:解壓縮後將 AddOns 資料夾放在 World of Warcraft > _classic_ > Interface 資料夾內。 詳細更新資訊 | 詳細安裝說明 |
Dololo | ||||
RainbowUI-Era-2023-9-13-Hotfix.zip 經典版 | 127.75 MB | 4,145 | 2023-09-13 | 專家ui 整合包 詳細更新資訊 |
Dololo | ||||
RainbowUI-Era-2023-9-2.zip 經典版 | 125.30 MB | 2,890 | 2023-09-02 | - 支援經典時期/專家模式 1.14.4。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2023-6-30-Hotfix.zip 巫妖王之怒 | 115.78 MB | 6,987 | 2023-06-30 | 霜之ui 整合包 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2023-6-23.zip 巫妖王之怒 | 115.64 MB | 2,636 | 2023-06-23 | - 支援巫妖王之怒經典版 3.4.2。 詳細更新資訊 |
Dololo | ||||
SharedMedia-3.4.3-nolib.zip
巫妖王之怒
經典版
專家模式
|
44.35 MB | 3,879 | 2023-10-12 | 共享媒體庫(字體材質包) 新增許多額外的字體和材質圖案,供插件使用。 巫妖王之怒經典版和經典時期專家模式都可以使用。 - 更新遊戲版本編號,讓插件不會過期,內容沒變。 安裝方法:解壓縮後將 SharedMedia 資料夾 放在 AddOns 資料夾內。 |
Dololo | ||||
SharedMedia-10.0.5a-nolib.zip 巫妖王之怒 | 44.35 MB | 2,994 | 2023-01-29 | 共享媒體庫(字體材質包) - 新增字體:微軟雅黑(超粗黑體)+數字字體。 - 移除字體:北大方正粗圓。 |
Dololo | ||||
SharedMedia-10.0.5-nolib.zip 巫妖王之怒 | 39.86 MB | 768 | 2023-01-26 | 共享媒體庫(字體材質包) - 支援和巫妖王經典版 3.4.1 和巨龍崛起 10.0.5。 - 新增中英混合字體:源流明體+Hoefler、源泉圓體+Miedinger。 (推薦在血條浮動戰鬥文字、Stuf 頭像插件使用) - 新增簡轉繁字體:文泉驛微米黑。 (推薦在聊天視窗美化插件使用) - 移除字體:王宗漢細圓、王宗漢粗明。 |
Dololo | ||||
RainbowUI-Wrath-2023-1-21-Hotfix.zip 巫妖王之怒 | 113.74 MB | 14,598 | 2023-01-21 | 霜之ui 整合包 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2023-1-19.zip 巫妖王之怒 | 113.63 MB | 3,698 | 2023-01-19 | - 支援巫妖王之怒經典版 3.4.1。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2022-10-15-Hotfix.zip 巫妖王之怒 | 114.43 MB | 11,458 | 2022-10-15 | - 支援巫妖王之怒經典版 3.4.0。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2022-9-27.zip 巫妖王之怒 | 113.42 MB | 7,628 | 2022-09-27 | - 支援巫妖王之怒經典版 3.4.0。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Wrath-2022-9-4.zip 巫妖王之怒 | 109.16 MB | 10,557 | 2022-09-04 | - 支援巫妖王之怒經典版前夕 3.4.0。 詳細更新資訊 |
Dololo | ||||
RainbowUI-BCC-2022-4-22.zip 燃燒的遠征 | 135.42 MB | 11,986 | 2022-04-22 | 燃燒的彩虹ui 整合包 - 支援燃燒的遠征經典版 2.5.4。 詳細更新資訊 |
Dololo | ||||
RainbowUI-BCC-2021-9-16.zip 燃燒的遠征 | 132.94 MB | 19,274 | 2021-09-16 | - 支援燃燒的遠征經典版 2.5.2。 詳細更新資訊 |
Dololo | ||||
RainbowUI-BCC-2021-7-15..zip 燃燒的遠征 | 130.26 MB | 12,550 | 2021-07-15 | 詳細更新資訊 | Dololo | ||||
RainbowUI-BCC-2021-6-2.zip 燃燒的遠征 | 100.40 MB | 18,414 | 2021-06-02 | - 支援燃燒的遠征經典版 2.5.1。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Classic-2021-4-24.zip 經典版 | 91.37 MB | 8,334 | 2021-04-24 | 彩虹ui 經典版整合包 - 支援魔獸世界經典版 1.13.7。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Classic-2021-3-18.zip 經典版 | 122.02 MB | 4,667 | 2021-03-18 | 詳細更新資訊 | Dololo | ||||
RainbowUI-Classic-2021-1-15.zip 經典版 | 121.90 MB | 7,474 | 2021-01-15 | 詳細更新資訊 | Dololo | ||||
RainbowUI-Classic-2020-12-4.zip 經典版 | 121.88 MB | 10,159 | 2020-12-04 | - 支援魔獸世界經典版 1.13.6。 詳細更新資訊 |
Dololo | ||||
RainbowUI-Classic-2020-10-8.zip 經典版 | 118.23 MB | 1,963 | 2020-11-24 | - 支援魔獸世界經典版 1.13.5。 詳細更新資訊 |
Dololo | ||||
Game-Fonts-Classic.zip
巫妖王之怒
經典版
專家模式
|
23.06 MB | 21,900 | 2020-11-24 | 遊戲字體 用來更改遊戲預設字體。 巫妖王之怒經典版和經典時期專家模式都可以使用。 安裝方法:解壓縮後將 Fonts 資料夾放在 World of Warcraft > _classic_ 或 _classic_era_ 資料夾內。 |
Dololo |
索爾 · 2021-06-27 10:55:58
34x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3385: in function `PawnIsItemAnUpgrade'
[string "@Pawn\Pawn-2.5.10.lua"]:5584: in function `PawnShouldItemLinkHaveUpgradeArrow'
[string "@Pawn\PawnUI.lua"]:2251: in function <Pawn\PawnUI.lua:2243>
[string "=[C]"]: in function `LootHistoryFrame_UpdateItemFrame'
[string "@FrameXML\LootHistory.lua"]:68: in function `LootHistoryFrame_FullUpdate'
[string "@FrameXML\LootHistory.lua"]:28: in function <FrameXML\LootHistory.lua:26>
Locals:
Item = <table> {
Intellect = 15
RedSocket = 1
IsMail = 1
Agility = 22
BlueSocket = 1
Armor = 429
Stamina = 24
YellowSocket = 1
Ap = 32
}
ItemLevel = 85
SocketBonus = <table> {
}
ScaleName = ""Classic":SHAMAN2"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
PerCharacterOptions = <table> {
}
Values = <table> {
}
Color = "0070dd"
Header = "預設權重"
LocalizedName = "薩滿: 增強"
ClassID = 7
DoNotShow1HUpgrades = false
Role = "DAMAGER"
DoNotShow2HUpgrades = false
UpgradesFollowSpecialization = false
Provider = "Classic"
UnenchantedColor = "0054a5"
SpecID = 2
ProviderActive = true
}
ScaleValues = <table> {
Intellect = 0.340000
ArcaneResist = 0.040000
FrostResist = 0.040000
ResilienceRating = 0.200000
Agility = 0.870000
ExpertiseRating = 1.500000
SpellHitRating = 0.223000
IsPolearm = -1000000
NatureSpellDamage = 0.300000
MeleeDps = 3
IsBow = -1000000
Strength = 1
ParryRating = 0.050000
AllResist = 0.200000
Hp5 = 1
NatureResist = 0.040000
Mp5 = 1
Ap = 0.500000
IsWand = -1000000
SpellDamage = 0.300000
IsWarglaive = -1000000
SpellPenetration = 0.110000
HasteRating = 0.640000
Armor = 0.005000
MetaSocketEffect = 36
IsGun = -1000000
DodgeRating = 0.050000
SpellCritRating = 0.326000
IsCrossbow = -1000000
ShadowResist = 0.040000
Spirit = 0.050000
IsSword = -1000000
DefenseRating = 0.050000
SpellHasteRating = 0.080000
HitRating = 0.670000
CritRating = 0.980000
Stamina = 0.100000
IsPlate = -1000000
Is2HSword = -1000000
FireResist = 0.040000
}
Total = 44.785000
TotalSocketValue = 12
ProperSocketValue = 10.600000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
PrismaticSocketValue = <table> {
}
RedSocket = <table> {
}
PrismaticSocket = <table> {
}
MetaSocket = <table> {
}
YellowSocketValue = <table> {
}
BlueSocket = <table> {
}
YellowSocket = <table> {
}
BlueSocketValue = <table> {
}
MetaSocketValue = <table> {
}
RedSocketValue = <table> {
}
}
ShouldIncludeSockets = true
GemQualityLevel = 0
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "清晰的紅玉"
BestGemValue = 4
MissocketedValue = 12
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 2.680000
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
"Classic":WARRIOR2 = 47.555000
"Classic":MAGE3 = 43.765000
"Classic":WARLOCK2 = 45.045000
"Classic":MAGE1 = 44.699000
"Classic":WARRIOR1 = 48.775000
"Classic":PALADIN2 = 51.640000
"Classic":HUNTER2 = 48.755000
"Classic":PRIEST1 = 42.185000
"Classic":WARRIOR3 = 50.240000
"Classic":WARLOCK3 = 45.025000
"Classic":PRIEST3 = 43.915000
"Classic":SHAMAN2 = 49.744000
"Classic":HUNTER3 = 48.755000
"Classic":HUNTER1 = 48.515000
"Classic":SHAMAN1 = 44.755000
"Classic":ROGUE1 = 49.235000
"Classic":SHAMAN3 = 42.975000
"Classic":PALADIN1 = 41.825000
"Classic":ROGUE = 48.635000
"Classic":ROGUE3 = 49.235000
"Classic":ROGUE2 = 48.485000
"Classic":WARLOCK1 = 44.115000
"Classic":DRUID4 = 43.525000
"Classic":DRUID2 = 44.245000
"Classic":DRUID3 = 44.600000
"Classic":DRUID1 = 44.115000
"Classic":PALADIN3 = 50.360000
"Classic":MAGE2 = 44.349000
"Classic":PRIEST2 = 42.635000
}
這是什們問題啊UI一直叫
三皈依 · 2021-06-27 10:59:29
Pawn-2.5.10天啊為啥你還在用這麼舊的版本,記得更新!
索爾 · 2021-06-27 11:10:49
我直有看到6/2號的整合包沒最新的不知怎更新
索爾 · 2021-06-27 11:19:05
我有看到了跟新好了感謝
摳拎奈替 · 2021-06-26 15:48:21
342x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3561: in function `PawnCheckInventoryForUpgrades'
[string "@Pawn\Pawn-2.5.10.lua"]:3850: in function <Pawn\Pawn.lua:3842>
[string "@Pawn\VgerCore\VgerCore-1.13.nil.lua"]:348: in function `PawnOnInventoryChanged'
[string "@Pawn\Pawn-2.5.10.lua"]:126: in function `PawnOnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Locals:
Item = <table> {
Intellect = 22
SpellDamage = 36
SpellCritRating = 23
Healing = 36
IsCloth = 1
BlueSocket = 1
Armor = 163
Stamina = 37
YellowSocket = 2
}
ItemLevel = 110
SocketBonus = <table> {
}
ScaleName = ""Classic":MAGE3"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
PerCharacterOptions = <table> {
}
Values = <table> {
}
Color = "3fc6ea"
Header = "預設權重"
LocalizedName = "法師: 冰霜"
ClassID = 8
DoNotShow1HUpgrades = false
Role = "DAMAGER"
DoNotShow2HUpgrades = false
UpgradesFollowSpecialization = false
Provider = "Classic"
UnenchantedColor = "2f94af"
SpecID = 3
ProviderActive = true
}
ScaleValues = <table> {
IsOffHand = -1000000
Is2HMace = -1000000
ArcaneSpellDamage = 0.130000
ResilienceRating = 0.200000
Agility = 0.050000
IsCrossbow = -1000000
IsPolearm = -1000000
Is2HAxe = -1000000
FireSpellDamage = 0.050000
IsBow = -1000000
ParryRating = 0.050000
SpellHasteRating = 0.630000
SpellDamage = 1
Hp5 = 1
NatureResist = 0.040000
Mp5 = 0.800000
IsFist = -1000000
IsWarglaive = -1000000
SpellPenetration = 0.070000
IsMace = -1000000
Intellect = 0.370000
SpellCritRating = 0.580000
AllResist = 0.200000
FrostResist = 0.040000
DefenseRating = 0.050000
MetaSocketEffect = 36
FrostSpellDamage = 0.950000
IsGun = -1000000
ShadowResist = 0.040000
FireResist = 0.040000
SpellHitRating = 1.220000
Spirit = 0.060000
IsShield = -1000000
ArcaneResist = 0.040000
IsMail = -1000000
IsPlate = -1000000
IsLeather = -1000000
DodgeRating = 0.050000
Stamina = 0.100000
Is2HSword = -1000000
IsAxe = -1000000
Armor = 0.005000
}
Total = 61.995000
TotalSocketValue = 9.240000
ProperSocketValue = 9.240000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
PrismaticSocketValue = <table> {
}
RedSocket = <table> {
}
PrismaticSocket = <table> {
}
MetaSocket = <table> {
}
YellowSocketValue = <table> {
}
BlueSocket = <table> {
}
YellowSocket = <table> {
}
BlueSocketValue = <table> {
}
MetaSocketValue = <table> {
}
RedSocketValue = <table> {
}
}
ShouldIncludeSockets = true
GemQualityLevel = 100
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "?"
BestGemValue = 3.080000
MissocketedValue = 9.240000
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 3.080000
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
"Classic":WARRIOR2 = 47.555000
"Classic":MAGE3 = 43.765000
"Classic":WARLOCK2 = 45.045000
"Classic":MAGE1 = 44.699000
"Classic":WARRIOR1 = 48.775000
"Classic":PALADIN2 = 51.640000
"Classic":HUNTER2 = 48.755000
"Classic":PRIEST1 = 42.185000
"Classic":WARRIOR3 = 50.240000
"Classic":WARLOCK3 = 45.025000
"Classic":PRIEST3 = 43.915000
"Classic":SHAMAN2 = 49.744000
"Classic":HUNTER3 = 48.755000
"Classic":HUNTER1 = 48.515000
"Classic":ROGUE1 = 49.235000
"Classic":SHAMAN1 = 44.755000
"Classic":SHAMAN3 = 42.975000
"Classic":PALADIN3 = 50.360000
"Classic":ROGUE = 48.635000
"Classic":DRUID3 = 44.600000
"Classic":DRUID2 = 44.245000
"Classic":WARLOCK1 = 44.115000
"Classic":DRUID4 = 43.525000
"Classic":ROGUE2 = 48.485000
"Classic":ROGUE3 = 49.235000
"Classic":DRUID1 = 44.115000
"Classic":PALADIN1 = 41.825000
"Classic":MAGE2 = 44.349000
"Classic":PRIEST2 = 42.635000
}
請問這是什麼問題呢
Dololo · 2021-06-26 17:17:15
需要更新【裝備比較】插件,詳細請看這裡。
MaRin · 2021-06-26 00:50:01
12x Deferred XML Node object named QCItemButtonTemplate already exists
1x Skillet-Classic\UI\MainFrame.lua:1383: Invalid trade skill item in SetTradeSkillItem(index [,reagent])
[string "=[C]"]: in function `SetTradeSkillItem'
[string "@Skillet-Classic\UI\MainFrame.lua"]:1383: in function `SkillButton_OnEnter'
[string "*:OnEnter"]:3: in function <[string "*:OnEnter"]:1>
Locals:
(*temporary) = SkilletTradeskillTooltip {
BottomLeftCorner = {
}
OnBackdropLoaded = <function> defined @SharedXML\Backdrop.lua:239
backdropBorderColor = <table> {
}
GetBackdropColor = <function> defined @SharedXML\Backdrop.lua:477
TopLeftCorner = {
}
RightEdge = {
}
ApplyBackdrop = <function> defined @SharedXML\Backdrop.lua:381
SetBackdrop = <function> defined @SharedXML\Backdrop.lua:416
ClearBackdrop = <function> defined @SharedXML\Backdrop.lua:369
TopOverlay = {
}
GetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:496
GetBackdrop = <function> defined @SharedXML\Backdrop.lua:434
SetBorderBlendMode = <function> defined @SharedXML\Backdrop.lua:353
comparing = false
SetupTextureCoordinates = <function> defined @SharedXML\Backdrop.lua:301
OnBackdropSizeChanged = <function> defined @SharedXML\Backdrop.lua:269
HasBackdropInfo = <function> defined @SharedXML\Backdrop.lua:365
BottomOverlay = {
}
0 =
GetEdgeSize = <function> defined @SharedXML\Backdrop.lua:275
updateTooltip = 0.200000
TopRightCorner = {
}
TopEdge = {
}
backdropColor = <table> {
}
Center = {
}
backdropInfo = <table> {
}
BottomEdge = {
}
SetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:509
needsReset = true
SetupPieceVisuals = <function> defined @SharedXML\Backdrop.lua:333
SetBackdropColor = <function> defined @SharedXML\Backdrop.lua:486
LeftEdge = {
}
BottomRightCorner = {
}
}
(*temporary) = 15
9x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)
[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3561: in function `PawnCheckInventoryForUpgrades'
[string "@Pawn\Pawn-2.5.10.lua"]:3850: in function <Pawn\Pawn.lua:3842>
[string "@Pawn\VgerCore\VgerCore-1.13.nil.lua"]:348: in function `PawnOnInventoryChanged'
[string "@Pawn\Pawn-2.5.10.lua"]:126: in function `PawnOnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
Locals:
Item = <table> {
IsLeather = 1
Agility = 27
HitRating = 11
BlueSocket = 1
Stamina = 18
YellowSocket = 1
RedSocket = 1
Armor = 232
}
ItemLevel = 88
SocketBonus = <table> {
}
ScaleName = ""Classic":ROGUE2"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
PerCharacterOptions = <table> {
}
Values = <table> {
}
Color = "fff468"
Header = "預設權重"
LocalizedName = "盜賊: 戰鬥"
ClassID = 4
DoNotShow1HUpgrades = false
Role = "DAMAGER"
DoNotShow2HUpgrades = false
UpgradesFollowSpecialization = false
Provider = "Classic"
UnenchantedColor = "bfb74e"
SpecID = 2
ProviderActive = true
}
ScaleValues = <table> {
IsOffHand = -1000000
ArcaneResist = 0.040000
FrostResist = 0.040000
ResilienceRating = 0.200000
Agility = 1
ExpertiseRating = 1.100000
Spirit = 0.050000
IsFrill = -1000000
Is2HAxe = -1000000
Strength = 0.500000
ParryRating = 0.120000
Hp5 = 1
NatureResist = 0.040000
Ap = 0.450000
IsWand = -1000000
IsWarglaive = -1000000
CritRating = 0.810000
IsAxe = -1000000
MeleeMinDamage = 0.875000
HasteRating = 0.900000
Armor = 0.005000
MetaSocketEffect = 36
DefenseRating = 0.050000
Is2HMace = -1000000
IsStaff = -1000000
MeleeDps = 3
ShadowResist = 0.040000
IsPolearm = -1000000
MeleeMaxDamage = 0.875000
IsMail = -1000000
IsPlate = -1000000
AllResist = 0.200000
HitRating = 1
Is2HSword = -1000000
Stamina = 0.100000
FireResist = 0.040000
IsShield = -1000000
DodgeRating = 0.050000
}
Total = 40.960000
TotalSocketValue = 12
ProperSocketValue = 11.240000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
PrismaticSocketValue = <table> {
}
RedSocket = <table> {
}
PrismaticSocket = <table> {
}
MetaSocket = <table> {
}
YellowSocketValue = <table> {
}
BlueSocket = <table> {
}
YellowSocket = <table> {
}
BlueSocketValue = <table> {
}
MetaSocketValue = <table> {
}
RedSocketValue = <table> {
}
}
ShouldIncludeSockets = true
GemQualityLevel = 0
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "精緻的紅玉
堅硬的琥珀"
BestGemValue = 4
MissocketedValue = 12
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 4
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
"Classic":WARRIOR2 = 47.555000
"Classic":MAGE3 = 43.765000
"Classic":WARLOCK2 = 45.045000
"Classic":MAGE1 = 44.699000
"Classic":WARRIOR1 = 48.775000
"Classic":PALADIN2 = 51.640000
"Classic":HUNTER2 = 48.755000
"Classic":PRIEST1 = 42.185000
"Classic":WARRIOR3 = 50.240000
"Classic":WARLOCK3 = 45.025000
"Classic":PRIEST3 = 43.915000
"Classic":SHAMAN2 = 49.744000
"Classic":HUNTER3 = 48.755000
"Classic":HUNTER1 = 48.515000
"Classic":SHAMAN1 = 44.755000
"Classic":ROGUE1 = 49.235000
"Classic":SHAMAN3 = 42.975000
"Classic":PALADIN1 = 41.825000
"Classic":ROGUE = 48.635000
"Classic":ROGUE3 = 49.235000
"Classic":ROGUE2 = 48.485000
"Classic":WARLOCK1 = 44.115000
"Classic":DRUID4 = 43.525000
"Classic":DRUID2 = 44.245000
"Classic":DRUID3 = 44.600000
"Classic":DRUID1 = 44.115000
"Classic":PALADIN3 = 50.360000
"Classic":MAGE2 = 44.349000
"Classic":PRIEST2 = 42.635000
}
想問這是發生什麼事@@
Clement · 2021-06-20 05:25:23
你好, 燃燒遠征更新後 , 安裝你們TBC版本的整合ui,我原本騎著坐騎去鳥點要坐鳥飛的時候,都可以自動解除坐騎,可是因為不明原因,我的獵人就算把所有ui關閉,當我打開全部背包時候會跳錯誤,所以我將整個Addons資料夾刪除,Cache,WTF ,Interface這些資料夾也都刪除後,重新登入魔獸,獵人背包問題確定消失,又重新安裝彩虹TBC整合ui,
但是,我現在想去鳥點坐鳥卻不能自動解除坐騎了,請問有可能是什麼問題
ps.我記得以前的功能百寶箱有個自動解除坐騎的選項,現在沒有了,是否跟這個有關,因為我蠻確定我沒有安裝過其它有關解除坐騎的單體UI,請問我該如何修正這個鳥點坐鳥不會自動解除坐騎的問題
Dololo · 2021-06-20 07:49:39
在【功能百寶箱】裡面勾選 Dismount me 即可。
寶爺 · 2021-06-16 02:59:30
您好,我這邊 功能百寶箱 會跟 暴雪頭像美化 衝突,導致失血的時候,左上角"頭像"血條會出現一個跟血條一模一樣的背景顏色(牧師白色 薩滿藍色 以此類推),因此無法分辨是否已經失血還是滿血,停用功能百寶箱後,就恢復正常(透明背景),請問是什麼原因呢???下面是錯誤訊息(停用功能百寶箱後就不會跳出錯誤了) 謝謝您
87x Leatrix_Plus\Leatrix_Plus-2.5.38.lua:1989: attempt to index field '?' (a nil value)
[string "@Leatrix_Plus\Leatrix_Plus-2.5.38.lua"]:1989: in function `?'
[string "@Leatrix_Plus\Leatrix_Plus-2.5.38.lua"]:8415: in function <Leatrix_Plus\Leatrix_Plus.lua:8042>
Locals:
self = <table> {
LeaPlusNav9 = <unnamed> {
}
HideMiniZoomBtns = "Off"
PlayerInCombat = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:257
BuffFrameX = -205
LockItem = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:78
BuffFrameY = -13
TruncatedLabelsList = <table> {
}
LeaPlusNav2.s = <unnamed> {
}
RecentChatSize = 170
PlayerLogout = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:8634
ShowMinimapIcon = "On"
TipCursorY = 0
ViewPortTop = 0
InvKey = "inv"
NoGryphons = "Off"
FrmEnabled = "Off"
HideErrorMessages = "Off"
Page3 = <unnamed> {
}
LeaStartPage = 5
Page0 = <unnamed> {
}
WidgetA = "TOP"
WidgetScale = 1
InviteFromWhisper = "Off"
MinimapScale = 1
AutoReleasePvP = "Off"
AhBuyoutOnly = "Off"
LeaPlusNav3.s = <unnamed> {
}
VanityAltLayout = "Off"
TipHideInCombat = "Off"
LeaPlusNav8 = <unnamed> {
}
LoadVarAnc = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:116
AcceptPartyFriends = "Off"
LockOption = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:349
WidgetX = 0
LeaPlusNav6.s = <unnamed> {
}
MakeSL = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:8853
Page4 = <unnamed> {
}
NoChatFade = "Off"
ReloadCheck = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:396
NoRestedEmotes = "Off"
NoPartyInvites = "Off"
NumberOfPages = 9
FocusX = 0
TipBackSimple = "Off"
HideZoneText = "Off"
CreateButton = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:9023
EnhanceDressup = "On"
LeaPlusTipSize = 1
AutoQuestAvailable = "On"
MuteReady = "Off"
MuteTrains = "Off"
AutoQuestShift = "Off"
SetDim = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:368
HideFrames = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:265
MuteInterface = "Off"
LeaPlusQuestFontSize = 15
TipShowTarget = "On"
LeaPlusNav4.s = <unnamed> {
}
FocusR = "CENTER"
ShowErrorsFlag = 1
MuteFizzle = "Off"
Live = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:478
BuffFrameA = "TOPRIGHT"
Print = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:73
MaxChatHstory = "Off"
MainPanelX = 0
LeaPlusNav1.s = <unnamed> {
}
MainPanelR = "CENTER"
TipCursorX = 0
TipOffsetX = -13
PlusPanelAlpha = 0
PlusPanelScale = 1
AutomateQuests = "On"
EasyItemDestroy = "Off"
FriendCheck = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:290
CapFirst = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:180
CombatPlates = "Off"
ClassColPlayer = "On"
DismountFlightDest = "On"
MakeMN = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:10233
DismountNoTaxi = "On"
DismountNoMoving = "On"
ZygorToggle = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:185
DismountNoResource = "On"
ManageFocus = "Off"
Isolated = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:554
FasterMovieSkip = "Off"
FasterLooting = "On"
TooltipAnchorMenu = 1
ShowRaidToggle = "Off"
ShowVendorPrice = "Off"
CharAddonList = "On"
EnhanceProfessions = "On"
NoBagAutomation = "Off"
MuteGameSounds = "Off"
ViewPortAlpha = 0
FocusScale = 1
LeaPlusNav2 = <unnamed> {
}
IsPlusShowing = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:280
ViewPortRight = 0
ViewPortLeft = 0
ViewPortBottom = 0
ViewPortEnable = "Off"
MaxCameraZoom = "Off"
World = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:7017
RunOnce = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:7046
WeatherLevel = 3
LeaPlusNav7 = <unnamed> {
}
SetWeatherDensity = "Off"
NoScreenEffects = "Off"
ShowBagSearchBox = "Off"
NoClassBar = "Off"
MakePage = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:10270
ClassIconPortraits = "On"
ClassColTarget = "On"
ShowWowheadLinks = "Off"
AddonVer = "2.5.38"
UnclampChat = "Off"
RaidColors = <table> {
}
AutoQuestCompleted = "On"
Page7 = <unnamed> {
}
NoConfirmL
Dololo · 2021-06-16 06:23:43
請使用彩虹ui 裡面的【功能百寶箱】版本,有特別整合優化過,請勿更新成其他版本。
並且依照這個方法將【功能百寶箱】的設定檔重置。
並且依照這個方法將【功能百寶箱】的設定檔重置。
寶爺 · 2021-06-16 12:23:01
您好,我是直接下載彩虹UI整合包的耶0.0
Dololo · 2021-06-16 13:00:54
你的情況像是勾選了功能百寶箱中 "框架相關" 這裡面的選項,但是這些功能會和暴雪頭像插件衝突,所以彩虹ui 有特別修改成,載入暴雪頭像插件時,功能百寶箱中 "框架相關" 裡面的選項是會被隱藏無法使用的。
但也有可能是關閉了暴雪頭像插件之後,就可以把功能百寶箱中 "框架相關" 裡面的選項打勾了,然後又再次載入暴雪頭像插件,因此而發生衝突讓頭像框架不正常。
請依照這個方法將【功能百寶箱】的設定檔重置,並且依照這個方法將頭像框架重置,看看這樣是否就能恢復正常。
但也有可能是關閉了暴雪頭像插件之後,就可以把功能百寶箱中 "框架相關" 裡面的選項打勾了,然後又再次載入暴雪頭像插件,因此而發生衝突讓頭像框架不正常。
請依照這個方法將【功能百寶箱】的設定檔重置,並且依照這個方法將頭像框架重置,看看這樣是否就能恢復正常。
寶爺 · 2021-06-16 19:28:05
您好,按照您說的方式,目前已經解決了! 沒有跳出任何錯誤! 非常謝謝您!!
Sosi · 2021-07-02 15:52:36
請問如何將SHIFT+左鍵的任務文字 變成黃字有內容連結呢?Dololo · 2021-07-02 16:38:38