Dololo 、Kokusho

『整合』經典彩虹ui 整合包(經典版專用) RainbowUI Classic

方便好用的魔獸世界插件整合包,支援各種《經典版》!特別優化的繁體中文介面,簡單好用自訂性高。
此為魔獸世界《浩劫與重生》和《魔獸世界》經典版專用的插件,請勿使用於地心之戰(正式服),以免發生錯誤影響遊戲進行。

【特色】

  • 支援浩劫與重生經典版和經典時期/探索賽季/專家模式!
  • 簡單好用自訂性高,玩家和新手都適用。
  • 特別精心優化的繁體中文介面。
  • 使用插件控制台輕鬆管理和學習使用插件。
  • 可以搭配其他更改遊戲介面的插件和單體插件一起使用。
  • 有插件介紹和 FAQ 問題與解答。



使用彩虹ui 的遊戲畫面
點這裡看彩虹ui 的詳細介紹

請試試新的更新方式:一鍵更新彩虹 快速攻略 | 完整教學

注意:彩虹現在每天都會更新插件,檔案每天更新,請忽略上傳時間。
正確的更新時間請看即時更新資訊


下載檔案安裝時注意:現在解壓縮後的資料夾叫做 AddOns-Classic-main,請自行改名為 AddOns。


遊戲改版注意:因為此次整合包檔案變動較大,不論你是玩浩劫與重生還是探索賽季/經典時期,請務必刪除 Interface 資料夾,先進入遊戲一次,確認是完全沒有插件的狀態後,再退出遊戲,下載安裝整合包,以避免新舊插件衝突發生問題。
 
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
RainbowUI Classic - 一鍵更新(攻略)
浩劫與重生 20 週年紀念版 探索賽季 經典版 專家模式
一鍵更新(攻略) - 3,594 2024-09-27 新的更新方式,按兩下更新完成!
使用一鍵更新不用下載最新檔案
Dololo
RainbowUI Classic - 下載檔案(每天更新)
浩劫與重生 20 週年紀念版 探索賽季 經典版 專家模式
下載檔案(每天更新) - 6,835 2024-09-27 下載檔案的更新方式(和以往相同)
注意:上傳時間非更新日期!
彩虹每天會更新插件,任何時候下載檔案都是最新的檔案。
更新日期和更新內容,請看即時更新資訊。
Dololo
RainbowUI Classic - Wrath-3.4.3 巫妖王之怒 Wrath-3.4.3 - 5,234 2024-01-11 霜之ui 整合包
- 支援巫妖王之怒經典版 3.4.3。
詳細更新資訊
Dololo
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
RainbowUI Classic - 1.15.3
浩劫與重生 探索賽季 經典版 專家模式
1.15.3 - 7,359 2024-07-14 - 支援探索賽季 1.15.3(第4階段)
- 支援浩劫與重生經典版/經典時期/專家模式
詳細更新資訊
Dololo
RainbowUI Classic - 4.4.0-2b
浩劫與重生 探索賽季 經典版 專家模式
4.4.0-2b - 5,408 2024-05-30 - 支援浩劫與重生經典版 4.4.0
- 支援經典時期/探索賽季/專家模式 1.15.2。
- 不支援巫妖王經典版。
巫妖王經典版請點 "其他版本",找對應的遊戲版本下載檔案。
詳細更新資訊
Dololo
RainbowUI Classic - 4.4.0-1
浩劫與重生 探索賽季 經典版 專家模式
4.4.0-1 - 2,777 2024-05-21 - 支援浩劫與重生經典版 4.4.0
- 支援經典時期/探索賽季/專家模式 1.15.2。
詳細更新資訊
Dololo
RainbowUI Classic - 4.4.0
浩劫與重生 探索賽季 經典版 專家模式
4.4.0 - 4,947 2024-05-02 - 支援浩劫與重生經典版 4.4.0
- 支援經典時期/探索賽季/專家模式 1.15.2。
詳細更新資訊
Dololo
RainbowUI Classic - Era-1.15.2
探索賽季 經典版 專家模式
Era-1.15.2 - 3,310 2024-04-04 探索專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.2。
詳細更新資訊
Dololo
RainbowUI Classic - Era-1.15.1-2
探索賽季 經典版 專家模式
Era-1.15.1-2 - 2,930 2024-03-03 探索專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.1。
詳細更新資訊
Dololo
RainbowUI Classic - Era-1.15.1-Hotfix2
探索賽季 經典版 專家模式
Era-1.15.1-Hotfix2 - 4,346 2024-02-08 探索專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.1。
詳細更新資訊
Dololo
RainbowUI Classic - Era-1.15.0
探索賽季 經典版 專家模式
Era-1.15.0 - 4,499 2023-12-25 探索專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.0。
詳細更新資訊
Dololo
RainbowUI-Era-2023-12-3-Hotfix.zip
探索賽季 經典版 專家模式
128.84 MB 5,118 2023-12-03 探索專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.0。
安裝方法:解壓縮後將 AddOns 資料夾放在
World of Warcraft > _classic_era_ > Interface 資料夾內。
詳細更新資訊 | 詳細安裝說明
Dololo
RainbowUI-Era-2023-11-17.zip
經典版 專家模式
117.59 MB 3,159 2023-11-17 專家ui 整合包
- 支援經典時期/探索賽季/專家模式 1.15.0。
詳細更新資訊
Dololo
RainbowUI-Era-2023-10-14.zip
經典版 專家模式
112.25 MB 2,658 2023-10-14 專家ui 整合包
- 支援經典時期/專家模式 1.14.4。
詳細更新資訊
Dololo
RainbowUI-Wrath-2023-10-13.zip 巫妖王之怒 117.22 MB 7,847 2023-10-13 霜之ui 整合包
- 支援巫妖王之怒經典版 3.4.3。
安裝方法:解壓縮後將 AddOns 資料夾放在
World of Warcraft > _classic_ > Interface 資料夾內。
詳細更新資訊 | 詳細安裝說明
Dololo
RainbowUI-Era-2023-9-13-Hotfix.zip 經典版 127.75 MB 4,145 2023-09-13 專家ui 整合包
詳細更新資訊
Dololo
RainbowUI-Era-2023-9-2.zip 經典版 125.30 MB 2,890 2023-09-02 - 支援經典時期/專家模式 1.14.4。
詳細更新資訊
Dololo
RainbowUI-Wrath-2023-6-30-Hotfix.zip 巫妖王之怒 115.78 MB 6,987 2023-06-30 霜之ui 整合包
詳細更新資訊
Dololo
RainbowUI-Wrath-2023-6-23.zip 巫妖王之怒 115.64 MB 2,636 2023-06-23 - 支援巫妖王之怒經典版 3.4.2。
詳細更新資訊
Dololo
SharedMedia-3.4.3-nolib.zip
巫妖王之怒 經典版 專家模式
44.35 MB 3,879 2023-10-12 共享媒體庫(字體材質包)
新增許多額外的字體和材質圖案,供插件使用。
巫妖王之怒經典版和經典時期專家模式都可以使用。
- 更新遊戲版本編號,讓插件不會過期,內容沒變。
安裝方法:解壓縮後將 SharedMedia 資料夾
放在 AddOns 資料夾內。
Dololo
SharedMedia-10.0.5a-nolib.zip 巫妖王之怒 44.35 MB 2,994 2023-01-29 共享媒體庫(字體材質包)
- 新增字體:微軟雅黑(超粗黑體)+數字字體。
- 移除字體:北大方正粗圓。
Dololo
SharedMedia-10.0.5-nolib.zip 巫妖王之怒 39.86 MB 768 2023-01-26 共享媒體庫(字體材質包)
- 支援和巫妖王經典版 3.4.1 和巨龍崛起 10.0.5。
- 新增中英混合字體:源流明體+Hoefler、源泉圓體+Miedinger。
(推薦在血條浮動戰鬥文字、Stuf 頭像插件使用)
- 新增簡轉繁字體:文泉驛微米黑。
(推薦在聊天視窗美化插件使用)
- 移除字體:王宗漢細圓、王宗漢粗明。
Dololo
RainbowUI-Wrath-2023-1-21-Hotfix.zip 巫妖王之怒 113.74 MB 14,598 2023-01-21 霜之ui 整合包
詳細更新資訊
Dololo
RainbowUI-Wrath-2023-1-19.zip 巫妖王之怒 113.63 MB 3,698 2023-01-19 - 支援巫妖王之怒經典版 3.4.1。
詳細更新資訊
Dololo
RainbowUI-Wrath-2022-10-15-Hotfix.zip 巫妖王之怒 114.43 MB 11,458 2022-10-15 - 支援巫妖王之怒經典版 3.4.0。
詳細更新資訊
Dololo
RainbowUI-Wrath-2022-9-27.zip 巫妖王之怒 113.42 MB 7,628 2022-09-27 - 支援巫妖王之怒經典版 3.4.0。
詳細更新資訊
Dololo
RainbowUI-Wrath-2022-9-4.zip 巫妖王之怒 109.16 MB 10,557 2022-09-04 - 支援巫妖王之怒經典版前夕 3.4.0。
詳細更新資訊
Dololo
RainbowUI-BCC-2022-4-22.zip 燃燒的遠征 135.42 MB 11,986 2022-04-22 燃燒的彩虹ui 整合包
- 支援燃燒的遠征經典版 2.5.4。
詳細更新資訊
Dololo
RainbowUI-BCC-2021-9-16.zip 燃燒的遠征 132.94 MB 19,274 2021-09-16 - 支援燃燒的遠征經典版 2.5.2。
詳細更新資訊
Dololo
RainbowUI-BCC-2021-7-15..zip 燃燒的遠征 130.26 MB 12,550 2021-07-15 詳細更新資訊 Dololo
RainbowUI-BCC-2021-6-2.zip 燃燒的遠征 100.40 MB 18,414 2021-06-02 - 支援燃燒的遠征經典版 2.5.1。
詳細更新資訊
Dololo
RainbowUI-Classic-2021-4-24.zip 經典版 91.37 MB 8,334 2021-04-24 彩虹ui 經典版整合包
- 支援魔獸世界經典版 1.13.7。
詳細更新資訊
Dololo
RainbowUI-Classic-2021-3-18.zip 經典版 122.02 MB 4,667 2021-03-18 詳細更新資訊 Dololo
RainbowUI-Classic-2021-1-15.zip 經典版 121.90 MB 7,474 2021-01-15 詳細更新資訊 Dololo
RainbowUI-Classic-2020-12-4.zip 經典版 121.88 MB 10,159 2020-12-04 - 支援魔獸世界經典版 1.13.6。
詳細更新資訊
Dololo
RainbowUI-Classic-2020-10-8.zip 經典版 118.23 MB 1,963 2020-11-24 - 支援魔獸世界經典版 1.13.5。
詳細更新資訊
Dololo
Game-Fonts-Classic.zip
巫妖王之怒 經典版 專家模式
23.06 MB 21,900 2020-11-24 遊戲字體
用來更改遊戲預設字體。
巫妖王之怒經典版和經典時期專家模式都可以使用。
安裝方法:解壓縮後將 Fonts 資料夾放在
World of Warcraft > _classic_ 或 _classic_era_ 資料夾內。
Dololo

Sosi · 2021-07-02 15:52:36

請問如何將SHIFT+左鍵的任務文字 變成黃字有內容連結呢?

Dololo · 2021-07-02 16:38:38

載入【任務位置提示】插件,使用它的任務清單就可以囉。

Thebastt · 2021-07-01 10:53:26


請問要怎麼讓不同職業有不同顏色

Dololo · 2021-07-01 16:30:35

在【功能百寶箱】插件裡面啟用相關選項即可。

索爾 · 2021-06-27 10:55:58

34x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)
[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3385: in function `PawnIsItemAnUpgrade'
[string "@Pawn\Pawn-2.5.10.lua"]:5584: in function `PawnShouldItemLinkHaveUpgradeArrow'
[string "@Pawn\PawnUI.lua"]:2251: in function <Pawn\PawnUI.lua:2243>
[string "=[C]"]: in function `LootHistoryFrame_UpdateItemFrame'
[string "@FrameXML\LootHistory.lua"]:68: in function `LootHistoryFrame_FullUpdate'
[string "@FrameXML\LootHistory.lua"]:28: in function <FrameXML\LootHistory.lua:26>

Locals:
Item = <table> {
 Intellect = 15
 RedSocket = 1
 IsMail = 1
 Agility = 22
 BlueSocket = 1
 Armor = 429
 Stamina = 24
 YellowSocket = 1
 Ap = 32
}
ItemLevel = 85
SocketBonus = <table> {
}
ScaleName = ""Classic":SHAMAN2"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
 PerCharacterOptions = <table> {
 }
 Values = <table> {
 }
 Color = "0070dd"
 Header = "預設權重"
 LocalizedName = "薩滿: 增強"
 ClassID = 7
 DoNotShow1HUpgrades = false
 Role = "DAMAGER"
 DoNotShow2HUpgrades = false
 UpgradesFollowSpecialization = false
 Provider = "Classic"
 UnenchantedColor = "0054a5"
 SpecID = 2
 ProviderActive = true
}
ScaleValues = <table> {
 Intellect = 0.340000
 ArcaneResist = 0.040000
 FrostResist = 0.040000
 ResilienceRating = 0.200000
 Agility = 0.870000
 ExpertiseRating = 1.500000
 SpellHitRating = 0.223000
 IsPolearm = -1000000
 NatureSpellDamage = 0.300000
 MeleeDps = 3
 IsBow = -1000000
 Strength = 1
 ParryRating = 0.050000
 AllResist = 0.200000
 Hp5 = 1
 NatureResist = 0.040000
 Mp5 = 1
 Ap = 0.500000
 IsWand = -1000000
 SpellDamage = 0.300000
 IsWarglaive = -1000000
 SpellPenetration = 0.110000
 HasteRating = 0.640000
 Armor = 0.005000
 MetaSocketEffect = 36
 IsGun = -1000000
 DodgeRating = 0.050000
 SpellCritRating = 0.326000
 IsCrossbow = -1000000
 ShadowResist = 0.040000
 Spirit = 0.050000
 IsSword = -1000000
 DefenseRating = 0.050000
 SpellHasteRating = 0.080000
 HitRating = 0.670000
 CritRating = 0.980000
 Stamina = 0.100000
 IsPlate = -1000000
 Is2HSword = -1000000
 FireResist = 0.040000
}
Total = 44.785000
TotalSocketValue = 12
ProperSocketValue = 10.600000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
 PrismaticSocketValue = <table> {
 }
 RedSocket = <table> {
 }
 PrismaticSocket = <table> {
 }
 MetaSocket = <table> {
 }
 YellowSocketValue = <table> {
 }
 BlueSocket = <table> {
 }
 YellowSocket = <table> {
 }
 BlueSocketValue = <table> {
 }
 MetaSocketValue = <table> {
 }
 RedSocketValue = <table> {
 }
}
ShouldIncludeSockets = true
GemQualityLevel = 0
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "清晰的紅玉"
BestGemValue = 4
MissocketedValue = 12
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 2.680000
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
 "Classic":WARRIOR2 = 47.555000
 "Classic":MAGE3 = 43.765000
 "Classic":WARLOCK2 = 45.045000
 "Classic":MAGE1 = 44.699000
 "Classic":WARRIOR1 = 48.775000
 "Classic":PALADIN2 = 51.640000
 "Classic":HUNTER2 = 48.755000
 "Classic":PRIEST1 = 42.185000
 "Classic":WARRIOR3 = 50.240000
 "Classic":WARLOCK3 = 45.025000
 "Classic":PRIEST3 = 43.915000
 "Classic":SHAMAN2 = 49.744000
 "Classic":HUNTER3 = 48.755000
 "Classic":HUNTER1 = 48.515000
 "Classic":SHAMAN1 = 44.755000
 "Classic":ROGUE1 = 49.235000
 "Classic":SHAMAN3 = 42.975000
 "Classic":PALADIN1 = 41.825000
 "Classic":ROGUE = 48.635000
 "Classic":ROGUE3 = 49.235000
 "Classic":ROGUE2 = 48.485000
 "Classic":WARLOCK1 = 44.115000
 "Classic":DRUID4 = 43.525000
 "Classic":DRUID2 = 44.245000
 "Classic":DRUID3 = 44.600000
 "Classic":DRUID1 = 44.115000
 "Classic":PALADIN3 = 50.360000
 "Classic":MAGE2 = 44.349000
 "Classic":PRIEST2 = 42.635000
}
這是什們問題啊UI一直叫

三皈依 · 2021-06-27 10:59:29

Pawn-2.5.10天啊為啥你還在用這麼舊的版本,記得更新!

索爾 · 2021-06-27 11:10:49

我直有看到6/2號的整合包沒最新的不知怎更新

索爾 · 2021-06-27 11:19:05

我有看到了跟新好了感謝

摳拎奈替 · 2021-06-26 15:48:21

342x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)
[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3561: in function `PawnCheckInventoryForUpgrades'
[string "@Pawn\Pawn-2.5.10.lua"]:3850: in function <Pawn\Pawn.lua:3842>
[string "@Pawn\VgerCore\VgerCore-1.13.nil.lua"]:348: in function `PawnOnInventoryChanged'
[string "@Pawn\Pawn-2.5.10.lua"]:126: in function `PawnOnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals:
Item = <table> {
 Intellect = 22
 SpellDamage = 36
 SpellCritRating = 23
 Healing = 36
 IsCloth = 1
 BlueSocket = 1
 Armor = 163
 Stamina = 37
 YellowSocket = 2
}
ItemLevel = 110
SocketBonus = <table> {
}
ScaleName = ""Classic":MAGE3"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
 PerCharacterOptions = <table> {
 }
 Values = <table> {
 }
 Color = "3fc6ea"
 Header = "預設權重"
 LocalizedName = "法師: 冰霜"
 ClassID = 8
 DoNotShow1HUpgrades = false
 Role = "DAMAGER"
 DoNotShow2HUpgrades = false
 UpgradesFollowSpecialization = false
 Provider = "Classic"
 UnenchantedColor = "2f94af"
 SpecID = 3
 ProviderActive = true
}
ScaleValues = <table> {
 IsOffHand = -1000000
 Is2HMace = -1000000
 ArcaneSpellDamage = 0.130000
 ResilienceRating = 0.200000
 Agility = 0.050000
 IsCrossbow = -1000000
 IsPolearm = -1000000
 Is2HAxe = -1000000
 FireSpellDamage = 0.050000
 IsBow = -1000000
 ParryRating = 0.050000
 SpellHasteRating = 0.630000
 SpellDamage = 1
 Hp5 = 1
 NatureResist = 0.040000
 Mp5 = 0.800000
 IsFist = -1000000
 IsWarglaive = -1000000
 SpellPenetration = 0.070000
 IsMace = -1000000
 Intellect = 0.370000
 SpellCritRating = 0.580000
 AllResist = 0.200000
 FrostResist = 0.040000
 DefenseRating = 0.050000
 MetaSocketEffect = 36
 FrostSpellDamage = 0.950000
 IsGun = -1000000
 ShadowResist = 0.040000
 FireResist = 0.040000
 SpellHitRating = 1.220000
 Spirit = 0.060000
 IsShield = -1000000
 ArcaneResist = 0.040000
 IsMail = -1000000
 IsPlate = -1000000
 IsLeather = -1000000
 DodgeRating = 0.050000
 Stamina = 0.100000
 Is2HSword = -1000000
 IsAxe = -1000000
 Armor = 0.005000
}
Total = 61.995000
TotalSocketValue = 9.240000
ProperSocketValue = 9.240000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
 PrismaticSocketValue = <table> {
 }
 RedSocket = <table> {
 }
 PrismaticSocket = <table> {
 }
 MetaSocket = <table> {
 }
 YellowSocketValue = <table> {
 }
 BlueSocket = <table> {
 }
 YellowSocket = <table> {
 }
 BlueSocketValue = <table> {
 }
 MetaSocketValue = <table> {
 }
 RedSocketValue = <table> {
 }
}
ShouldIncludeSockets = true
GemQualityLevel = 100
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "?"
BestGemValue = 3.080000
MissocketedValue = 9.240000
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 3.080000
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
 "Classic":WARRIOR2 = 47.555000
 "Classic":MAGE3 = 43.765000
 "Classic":WARLOCK2 = 45.045000
 "Classic":MAGE1 = 44.699000
 "Classic":WARRIOR1 = 48.775000
 "Classic":PALADIN2 = 51.640000
 "Classic":HUNTER2 = 48.755000
 "Classic":PRIEST1 = 42.185000
 "Classic":WARRIOR3 = 50.240000
 "Classic":WARLOCK3 = 45.025000
 "Classic":PRIEST3 = 43.915000
 "Classic":SHAMAN2 = 49.744000
 "Classic":HUNTER3 = 48.755000
 "Classic":HUNTER1 = 48.515000
 "Classic":ROGUE1 = 49.235000
 "Classic":SHAMAN1 = 44.755000
 "Classic":SHAMAN3 = 42.975000
 "Classic":PALADIN3 = 50.360000
 "Classic":ROGUE = 48.635000
 "Classic":DRUID3 = 44.600000
 "Classic":DRUID2 = 44.245000
 "Classic":WARLOCK1 = 44.115000
 "Classic":DRUID4 = 43.525000
 "Classic":ROGUE2 = 48.485000
 "Classic":ROGUE3 = 49.235000
 "Classic":DRUID1 = 44.115000
 "Classic":PALADIN1 = 41.825000
 "Classic":MAGE2 = 44.349000
 "Classic":PRIEST2 = 42.635000
}
 
請問這是什麼問題呢

Dololo · 2021-06-26 17:17:15

需要更新【裝備比較】插件,詳細請看這裡

MaRin · 2021-06-26 00:50:01


12x Deferred XML Node object named QCItemButtonTemplate already exists

1x Skillet-Classic\UI\MainFrame.lua:1383: Invalid trade skill item in SetTradeSkillItem(index [,reagent])
[string "=[C]"]: in function `SetTradeSkillItem'
[string "@Skillet-Classic\UI\MainFrame.lua"]:1383: in function `SkillButton_OnEnter'
[string "*:OnEnter"]:3: in function <[string "*:OnEnter"]:1>

Locals:
(*temporary) = SkilletTradeskillTooltip {
 BottomLeftCorner = {
 }
 OnBackdropLoaded = <function> defined @SharedXML\Backdrop.lua:239
 backdropBorderColor = <table> {
 }
 GetBackdropColor = <function> defined @SharedXML\Backdrop.lua:477
 TopLeftCorner = {
 }
 RightEdge = {
 }
 ApplyBackdrop = <function> defined @SharedXML\Backdrop.lua:381
 SetBackdrop = <function> defined @SharedXML\Backdrop.lua:416
 ClearBackdrop = <function> defined @SharedXML\Backdrop.lua:369
 TopOverlay = {
 }
 GetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:496
 GetBackdrop = <function> defined @SharedXML\Backdrop.lua:434
 SetBorderBlendMode = <function> defined @SharedXML\Backdrop.lua:353
 comparing = false
 SetupTextureCoordinates = <function> defined @SharedXML\Backdrop.lua:301
 OnBackdropSizeChanged = <function> defined @SharedXML\Backdrop.lua:269
 HasBackdropInfo = <function> defined @SharedXML\Backdrop.lua:365
 BottomOverlay = {
 }
 0 =
 GetEdgeSize = <function> defined @SharedXML\Backdrop.lua:275
 updateTooltip = 0.200000
 TopRightCorner = {
 }
 TopEdge = {
 }
 backdropColor = <table> {
 }
 Center = {
 }
 backdropInfo = <table> {
 }
 BottomEdge = {
 }
 SetBackdropBorderColor = <function> defined @SharedXML\Backdrop.lua:509
 needsReset = true
 SetupPieceVisuals = <function> defined @SharedXML\Backdrop.lua:333
 SetBackdropColor = <function> defined @SharedXML\Backdrop.lua:486
 LeftEdge = {
 }
 BottomRightCorner = {
 }
}
(*temporary) = 15

9x Pawn\Pawn-2.5.10.lua:2622: attempt to perform arithmetic on local 'Quantity' (a nil value)
[string "@Pawn\Pawn-2.5.10.lua"]:2622: in function `PawnGetItemValue'
[string "@Pawn\Pawn-2.5.10.lua"]:1654: in function `PawnGetAllItemValues'
[string "@Pawn\Pawn-2.5.10.lua"]:1474: in function `PawnRecalculateItemValuesIfNecessary'
[string "@Pawn\Pawn-2.5.10.lua"]:1348: in function `PawnGetItemData'
[string "@Pawn\Pawn-2.5.10.lua"]:1450: in function `PawnGetItemDataForInventorySlot'
[string "@Pawn\Pawn-2.5.10.lua"]:3561: in function `PawnCheckInventoryForUpgrades'
[string "@Pawn\Pawn-2.5.10.lua"]:3850: in function <Pawn\Pawn.lua:3842>
[string "@Pawn\VgerCore\VgerCore-1.13.nil.lua"]:348: in function `PawnOnInventoryChanged'
[string "@Pawn\Pawn-2.5.10.lua"]:126: in function `PawnOnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals:
Item = <table> {
 IsLeather = 1
 Agility = 27
 HitRating = 11
 BlueSocket = 1
 Stamina = 18
 YellowSocket = 1
 RedSocket = 1
 Armor = 232
}
ItemLevel = 88
SocketBonus = <table> {
}
ScaleName = ""Classic":ROGUE2"
DebugMessages = true
NoNormalization = nil
ScaleOptions = <table> {
 PerCharacterOptions = <table> {
 }
 Values = <table> {
 }
 Color = "fff468"
 Header = "預設權重"
 LocalizedName = "盜賊: 戰鬥"
 ClassID = 4
 DoNotShow1HUpgrades = false
 Role = "DAMAGER"
 DoNotShow2HUpgrades = false
 UpgradesFollowSpecialization = false
 Provider = "Classic"
 UnenchantedColor = "bfb74e"
 SpecID = 2
 ProviderActive = true
}
ScaleValues = <table> {
 IsOffHand = -1000000
 ArcaneResist = 0.040000
 FrostResist = 0.040000
 ResilienceRating = 0.200000
 Agility = 1
 ExpertiseRating = 1.100000
 Spirit = 0.050000
 IsFrill = -1000000
 Is2HAxe = -1000000
 Strength = 0.500000
 ParryRating = 0.120000
 Hp5 = 1
 NatureResist = 0.040000
 Ap = 0.450000
 IsWand = -1000000
 IsWarglaive = -1000000
 CritRating = 0.810000
 IsAxe = -1000000
 MeleeMinDamage = 0.875000
 HasteRating = 0.900000
 Armor = 0.005000
 MetaSocketEffect = 36
 DefenseRating = 0.050000
 Is2HMace = -1000000
 IsStaff = -1000000
 MeleeDps = 3
 ShadowResist = 0.040000
 IsPolearm = -1000000
 MeleeMaxDamage = 0.875000
 IsMail = -1000000
 IsPlate = -1000000
 AllResist = 0.200000
 HitRating = 1
 Is2HSword = -1000000
 Stamina = 0.100000
 FireResist = 0.040000
 IsShield = -1000000
 DodgeRating = 0.050000
}
Total = 40.960000
TotalSocketValue = 12
ProperSocketValue = 11.240000
SocketBonusValue = 0
IsUnusable = nil
ThisValue = 36
Stat = "MetaSocketEffect"
Quantity = nil
ThisScaleBestGems = <table> {
 PrismaticSocketValue = <table> {
 }
 RedSocket = <table> {
 }
 PrismaticSocket = <table> {
 }
 MetaSocket = <table> {
 }
 YellowSocketValue = <table> {
 }
 BlueSocket = <table> {
 }
 YellowSocket = <table> {
 }
 BlueSocketValue = <table> {
 }
 MetaSocketValue = <table> {
 }
 RedSocketValue = <table> {
 }
}
ShouldIncludeSockets = true
GemQualityLevel = 0
SocketValue = <function> defined @Pawn\Pawn.lua:2572
BasicSocketsCount = 3
BestGemName = "精緻的紅玉
堅硬的琥珀"
BestGemValue = 4
MissocketedValue = 12
(*temporary) = 0
(*temporary) = "MetaSocket"
(*temporary) = nil
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 4
(*temporary) = "attempt to perform arithmetic on local 'Quantity' (a nil value)"
PawnScaleTotals = <table> {
 "Classic":WARRIOR2 = 47.555000
 "Classic":MAGE3 = 43.765000
 "Classic":WARLOCK2 = 45.045000
 "Classic":MAGE1 = 44.699000
 "Classic":WARRIOR1 = 48.775000
 "Classic":PALADIN2 = 51.640000
 "Classic":HUNTER2 = 48.755000
 "Classic":PRIEST1 = 42.185000
 "Classic":WARRIOR3 = 50.240000
 "Classic":WARLOCK3 = 45.025000
 "Classic":PRIEST3 = 43.915000
 "Classic":SHAMAN2 = 49.744000
 "Classic":HUNTER3 = 48.755000
 "Classic":HUNTER1 = 48.515000
 "Classic":SHAMAN1 = 44.755000
 "Classic":ROGUE1 = 49.235000
 "Classic":SHAMAN3 = 42.975000
 "Classic":PALADIN1 = 41.825000
 "Classic":ROGUE = 48.635000
 "Classic":ROGUE3 = 49.235000
 "Classic":ROGUE2 = 48.485000
 "Classic":WARLOCK1 = 44.115000
 "Classic":DRUID4 = 43.525000
 "Classic":DRUID2 = 44.245000
 "Classic":DRUID3 = 44.600000
 "Classic":DRUID1 = 44.115000
 "Classic":PALADIN3 = 50.360000
 "Classic":MAGE2 = 44.349000
 "Classic":PRIEST2 = 42.635000
}

想問這是發生什麼事@@

Dololo · 2021-06-26 06:25:07

1. 彩虹裡面有3種不同風格的【任務對話】插件,請選擇其中一種載入使用就好,不要都載入,會衝突。
2. 更新一下【交易助手】插件。
3. 更新一下【裝備屬性比較】插件。

Riicer · 2021-06-25 20:37:54

請問大大
想請問我進入戰鬥狀態甚麼東西都不能開  ex包包
請問是甚麼問題呢?

Dololo · 2021-06-25 23:18:51

暴雪鎖住很多功能不讓插件在戰鬥中使用,可以按 B 打開背包,或是事先把物品或技能拉到快捷列上使用,或是脫離戰鬥後再使用。

Clement · 2021-06-20 05:25:23

你好, 燃燒遠征更新後 , 安裝你們TBC版本的整合ui,我原本騎著坐騎去鳥點要坐鳥飛的時候,都可以自動解除坐騎,
可是因為不明原因,我的獵人就算把所有ui關閉,當我打開全部背包時候會跳錯誤,所以我將整個Addons資料夾刪除,Cache,WTF ,Interface這些資料夾也都刪除後,重新登入魔獸,獵人背包問題確定消失,又重新安裝彩虹TBC整合ui,
但是,我現在想去鳥點坐鳥卻不能自動解除坐騎了,請問有可能是什麼問題

ps.我記得以前的功能百寶箱有個自動解除坐騎的選項,現在沒有了,是否跟這個有關,因為我蠻確定我沒有安裝過其它有關解除坐騎的單體UI,請問我該如何修正這個鳥點坐鳥不會自動解除坐騎的問題

Dololo · 2021-06-20 07:49:39

在【功能百寶箱】裡面勾選 Dismount me 即可。

wanson · 2021-06-17 15:20:59

感謝你們辛苦為大家製作整理!
組隊後大地圖無法顯示隊友位置…這部份可以從哪裡可以調整呢@ @

Dololo · 2021-06-17 17:41:22

寶爺 · 2021-06-16 02:59:30

您好,我這邊 功能百寶箱 會跟 暴雪頭像美化 衝突,導致失血的時候,左上角"頭像"血條會出現一個跟血條一模一樣的背景顏色(牧師白色 薩滿藍色 以此類推),因此無法分辨是否已經失血還是滿血,停用功能百寶箱後,就恢復正常(透明背景),請問是什麼原因呢???

下面是錯誤訊息(停用功能百寶箱後就不會跳出錯誤了)  謝謝您87x Leatrix_Plus\Leatrix_Plus-2.5.38.lua:1989: attempt to index field '?' (a nil value)
[string "@Leatrix_Plus\Leatrix_Plus-2.5.38.lua"]:1989: in function `?'
[string "@Leatrix_Plus\Leatrix_Plus-2.5.38.lua"]:8415: in function <Leatrix_Plus\Leatrix_Plus.lua:8042>

Locals:
self = <table> {
LeaPlusNav9 = <unnamed> {
}
HideMiniZoomBtns = "Off"
PlayerInCombat = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:257
BuffFrameX = -205
LockItem = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:78
BuffFrameY = -13
TruncatedLabelsList = <table> {
}
LeaPlusNav2.s = <unnamed> {
}
RecentChatSize = 170
PlayerLogout = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:8634
ShowMinimapIcon = "On"
TipCursorY = 0
ViewPortTop = 0
InvKey = "inv"
NoGryphons = "Off"
FrmEnabled = "Off"
HideErrorMessages = "Off"
Page3 = <unnamed> {
}
LeaStartPage = 5
Page0 = <unnamed> {
}
WidgetA = "TOP"
WidgetScale = 1
InviteFromWhisper = "Off"
MinimapScale = 1
AutoReleasePvP = "Off"
AhBuyoutOnly = "Off"
LeaPlusNav3.s = <unnamed> {
}
VanityAltLayout = "Off"
TipHideInCombat = "Off"
LeaPlusNav8 = <unnamed> {
}
LoadVarAnc = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:116
AcceptPartyFriends = "Off"
LockOption = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:349
WidgetX = 0
LeaPlusNav6.s = <unnamed> {
}
MakeSL = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:8853
Page4 = <unnamed> {
}
NoChatFade = "Off"
ReloadCheck = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:396
NoRestedEmotes = "Off"
NoPartyInvites = "Off"
NumberOfPages = 9
FocusX = 0
TipBackSimple = "Off"
HideZoneText = "Off"
CreateButton = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:9023
EnhanceDressup = "On"
LeaPlusTipSize = 1
AutoQuestAvailable = "On"
MuteReady = "Off"
MuteTrains = "Off"
AutoQuestShift = "Off"
SetDim = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:368
HideFrames = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:265
MuteInterface = "Off"
LeaPlusQuestFontSize = 15
TipShowTarget = "On"
LeaPlusNav4.s = <unnamed> {
}
FocusR = "CENTER"
ShowErrorsFlag = 1
MuteFizzle = "Off"
Live = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:478
BuffFrameA = "TOPRIGHT"
Print = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:73
MaxChatHstory = "Off"
MainPanelX = 0
LeaPlusNav1.s = <unnamed> {
}
MainPanelR = "CENTER"
TipCursorX = 0
TipOffsetX = -13
PlusPanelAlpha = 0
PlusPanelScale = 1
AutomateQuests = "On"
EasyItemDestroy = "Off"
FriendCheck = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:290
CapFirst = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:180
CombatPlates = "Off"
ClassColPlayer = "On"
DismountFlightDest = "On"
MakeMN = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:10233
DismountNoTaxi = "On"
DismountNoMoving = "On"
ZygorToggle = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:185
DismountNoResource = "On"
ManageFocus = "Off"
Isolated = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:554
FasterMovieSkip = "Off"
FasterLooting = "On"
TooltipAnchorMenu = 1
ShowRaidToggle = "Off"
ShowVendorPrice = "Off"
CharAddonList = "On"
EnhanceProfessions = "On"
NoBagAutomation = "Off"
MuteGameSounds = "Off"
ViewPortAlpha = 0
FocusScale = 1
LeaPlusNav2 = <unnamed> {
}
IsPlusShowing = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:280
ViewPortRight = 0
ViewPortLeft = 0
ViewPortBottom = 0
ViewPortEnable = "Off"
MaxCameraZoom = "Off"
World = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:7017
RunOnce = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:7046
WeatherLevel = 3
LeaPlusNav7 = <unnamed> {
}
SetWeatherDensity = "Off"
NoScreenEffects = "Off"
ShowBagSearchBox = "Off"
NoClassBar = "Off"
MakePage = <function> defined @Leatrix_Plus\Leatrix_Plus.lua:10270
ClassIconPortraits = "On"
ClassColTarget = "On"
ShowWowheadLinks = "Off"
AddonVer = "2.5.38"
UnclampChat = "Off"
RaidColors = <table> {
}
AutoQuestCompleted = "On"
Page7 = <unnamed> {
}
NoConfirmL
 

Dololo · 2021-06-16 06:23:43

請使用彩虹ui 裡面的【功能百寶箱】版本,有特別整合優化過,請勿更新成其他版本。
並且依照這個方法將【功能百寶箱】的設定檔重置

寶爺 · 2021-06-16 12:23:01

您好,我是直接下載彩虹UI整合包的耶0.0

Dololo · 2021-06-16 13:00:54

你的情況像是勾選了功能百寶箱中 "框架相關" 這裡面的選項,但是這些功能會和暴雪頭像插件衝突,所以彩虹ui 有特別修改成,載入暴雪頭像插件時,功能百寶箱中 "框架相關" 裡面的選項是會被隱藏無法使用的。

但也有可能是關閉了暴雪頭像插件之後,就可以把功能百寶箱中 "框架相關" 裡面的選項打勾了,然後又再次載入暴雪頭像插件,因此而發生衝突讓頭像框架不正常。

依照這個方法將【功能百寶箱】的設定檔重置,並且依照這個方法將頭像框架重置,看看這樣是否就能恢復正常。

寶爺 · 2021-06-16 19:28:05

您好,按照您說的方式,目前已經解決了! 沒有跳出任何錯誤!  非常謝謝您!!

GreGorYeh · 2021-06-13 23:43:53

請問 boss 有時掉落超過2個就不能按需求,需要重登才能按‧‧

請問是哪個ui,要關掉或更新呢?

Dololo · 2021-06-14 08:51:28

彩虹裡面和骰子有關的插件只有【達美樂】插件的【骰子面板】子模組,不要載入【骰子面板】子模組試試看。

GreGorYeh · 2021-06-14 18:30:51

謝謝,照您的方法確實已解決

感激...