三皈依 、Kokusho

『其他』插件抓錯包 BugGrabber & BugSack

插件抓錯專用組合包。
作  者 Funkydude @ Curse
譯  者 BNS (三皈依 - 暗影之月),以及其他不詳譯者。
 
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
BugGrabber-BugSack-v10.0.1.zip 巫妖王之怒 v10.0.1 70.49 KB 634 2023-01-19 - 支援巫妖王之怒經典版 3.4.1。 Dololo
檔案名稱 檔案版本 檔案大小 下載次數 上傳時間 註  記 上傳者
BugSack-v91.0.zip 燃燒的遠征 v9.1.0 74.72 KB 508 2021-07-06 Kokusho
BugGrabber-BugSack.zip 燃燒的遠征 v9.0.2 bcc 74.04 KB 222 2021-05-27 - 支援燃燒的遠征經典版 2.5.1。
- BugSack 仍保留按住 Alt 點小地圖按鈕來清空錯誤訊息的功能。
- 自行新增不顯示 "嘗試調用保護功能" 的錯誤。
- 自行新增不顯示打開專業視窗時會發生的錯誤。
因為我們對這兩個錯誤也不能做任何處理,就別讓它一直吵了。
Dololo

Saturnine · 2023-02-07 20:36:08

請問這是哪支UI錯誤呢
938x Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: VehicleSeatIndicator:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2623: in function `UIParentManageFramePositions'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:1936: in function <Interface_Wrath/FrameXML/UIParent.lua:1923>
[string "=[C]"]: in function `SetAttribute'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2687: in function <Interface_Wrath/FrameXML/UIParent.lua:2685>
[string "=[C]"]: in function `Show'
[string "@FrameXML/MainMenuBar.lua"]:205: in function `MainMenuBar_UpdateExperienceBars'
[string "*ReputationFrame.xml:783_OnEvent"]:6: in function <[string "*ReputationFrame.xml:783_OnEvent"]:1>

Locals:
(*temporary) = VehicleSeatIndicator {
 0 =
 SetScale = <function> defined =[C]:-1
 DriftHookSet = true
 SetPoint = <function> defined =[C]:-1
 DriftModifiable = true
}
(*temporary) = "TOPRIGHT"
(*temporary) = MinimapCluster {
 0 =
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = 0
(*temporary) = 0

三皈依 · 2023-02-09 20:09:52

感覺有可能是WA?VehicleSeatIndicator似乎跟載具有關係?

Dololo · 2023-02-11 11:54:31

小柴奴 · 2022-10-25 09:57:03

想問一下這是哪個UI出錯
跪求解決方式

1066449x ...ssicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua:1126: attempt to index upvalue 'data' (a nil value)
[string "@ClassicAuraDurations\Libs\LibAuraTypes\LibAuraTypes-28.lua"]:1126: in function `GetAuraInfo'
[string "@ClassicAuraDurations\code.lua"]:407: in function <ClassicAuraDurations\code.lua:375>
[string "=(tail call)"]: ?

Locals:
spellID = 2479
targetType = "ALLY"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index upvalue 'data' (a nil value)"
data = nil
friendlyPriority = <table> {
 ROOT_IMMUNITY = 25
 SLOW = 30
 DAMAGE_INCREASE = 10
 SILENCE = 65
 SPELLSTOLEN = 50
 INTERRUPT_IMMUNITY = 10
 ATTENTION = 95
 PHYSICAL_IMMUNITY = 65
 STUN = 85
 DAMAGE_ABSORB = 1
 SPEED_BOOST = 25
 DAMAGE_VULNERABILITY = 37
 EFFECT_IMMUNITY = 31
 STEALTH = 20
 IMMUNITY = 90
 CROWD_CONTROL_REDUCTION = 10
 DAMAGE_REDUCTION = 40
 ANTI_DISPEL = 10
 HEALING_REDUCTION = 2
 PHYSICAL_REFLECTION = 65
 CROWD_CONTROL_IMMUNITY = 60
 DAMAGE_REDUCTION2 = 50
 TAUNT = 0
 PVE_DAMAGE_REDUCTION = 0
 STEALTH_DETECTION = 0
 ANTI_STEALTH = 25
 CROWD_CONTROL = 70
 TRASH = -1
 INCAP = 68
 DAMAGE_DECREASE = 9
 DAMAGE_INCREASE2 = 12
 HEAVY_SLOW = 40
 SPELL_IMMUNITY = 65
 ROOT = 45
 FEAR_IMMUNITY = 10
 FROZEN = 46
 ANTI_HEAL = 10
 SPELL_REFLECTION = 35
}
enemyPriority = <table> {
 ROOT_IMMUNITY = 50
 SLOW = 30
 DAMAGE_INCREASE = 35
 SILENCE = 67
 SPELLSTOLEN = 37
 INTERRUPT_IMMUNITY = 64
 ATTENTION = 95
 PHYSICAL_IMMUNITY = 65
 STUN = 85
 DAMAGE_ABSORB = 38
 SPEED_BOOST = 25
 DAMAGE_VULNERABILITY = 37
 EFFECT_IMMUNITY = 50
 STEALTH = 20
 IMMUNITY = 90
 CROWD_CONTROL_REDUCTION = 70
 DAMAGE_REDUCTION = 55
 ANTI_DISPEL = 0
 HEALING_REDUCTION = 1
 PHYSICAL_REFLECTION = 90
 CROWD_CONTROL_IMMUNITY = 80
 DAMAGE_REDUCTION2 = 55
 TAUNT = 60
 PVE_DAMAGE_REDUCTION = 85
 STEALTH_DETECTION = 60
 SPELL_REFLECTION = 95
 CROWD_CONTROL = 70
 TRASH = -1
 INCAP = 69
 HEAVY_SLOW = 31
 DAMAGE_DECREASE = 34
 DAMAGE_INCREASE2 = 80
 SPELL_IMMUNITY = 65
 ROOT = 45
 FEAR_IMMUNITY = 20
 FROZEN = 46
 ANTI_HEAL = 0
 ANTI_STEALTH = 0
}
math_max = <function> defined =[C]:-1
 

三皈依 · 2022-10-25 15:19:49

看起來像是:ClassicAuraDurations 這插件出錯了。

陳席丹 · 2021-06-01 07:01:46

BugGrabber  BugSack  這兩個都只有抓錯功能  沒除錯功能對吧??
所以不裝  就只是UI出錯了 要自己去找這樣對吧?
 

三皈依 · 2021-06-01 08:05:45

是只能抓錯不能除錯,但不裝哪有辦法貼錯誤訊息?

Dololo · 2021-06-01 08:06:02

把插件發生的錯誤訊息以不干擾遊戲進行的方式通知你,並且會記錄下來可以看上一則、下一則。

不裝的話遊戲內建也是會跳出視窗顯示錯誤訊息,如果你打怪到一半跳出錯誤訊息視窗就會被擋住畫面,錯誤訊息一直跳的話就沒辦法玩遊戲了,把視窗關掉後也沒辦法再回顧之前發生的錯誤訊息。

三皈依 · 2021-06-01 15:24:10

補充的好,重點在: 把插件發生的錯誤訊息以不干擾遊戲進行的方式通知你 。