留言

teowchy1985 · 2025-07-26 11:15:04

本來用好好的 突然就一堆報錯
錯誤1

2x ...nfig-3.0/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua:1857: AceConfigRegistry-3.0-21:ValidateOptionsTable(): AtlasLoot.args.classfilter.args.HUNTER.name: expected a string or funcref, got 'nil'
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:50: in function <...-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua:45>
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:211: in function <...-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua:206>
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:245: in function <...-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua:220>
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:255: in function <...-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua:220>
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:255: in function <...-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua:220>
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:283: in function 'ValidateOptionsTable'
[!Ace3/AceConfig-3.0-3/AceConfigRegistry-3.0-21/AceConfigRegistry-3.0.lua]:325: in function 'app'
[!Ace3/AceConfig-3.0-3/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua]:1857: in function 'Open'
[AtlasLootClassic_Options/Core.lua]:21: in function 'Show'
[AtlasLootClassic/Core/SlashCommands.lua]:15: in function '?'
[AtlasLootClassic/Loader.lua]:95: in function <AtlasLootClassic/Loader.lua:83>
[C]: ?
...[AtlasLootClassic/Core/SlashCommands.lua]:58: in function 'Run'
[AtlasLootClassic/Core/SlashCommands.lua]:49: in function 'ATLASLOOT'
[!!!EaseAddonController/Configs/_CfgDefaults.lua]:243: in function <...dOns/!!!EaseAddonController/Configs/_CfgDefaults.lua:243>
[tail call]: ?
[C]: ?
[safecall Dispatcher[3]]:9: in function <[string "safecall Dispatcher[3]"]:5>
[tail call]: ?
[!!!EaseAddonController/163UI.lua]:192: in function 'U1CfgCallBack'
[!!!EaseAddonController/Controls/Controls.lua]:338: in function 'CtlRegularSaveValue'
[!!!EaseAddonController/Controls/Button.lua]:29: in function <...ce!!!EaseAddonController/Controls/Button.lua:28>

Locals:
msg = ": expected a string or funcref, got 'nil'"
errlvl = 6
t = <table> {
 1 = "AtlasLoot"
 2 = "args"
 3 = "classfilter"
 4 = "args"
 5 = "HUNTER"
 6 = "name"
}
MAJOR = "AceConfigRegistry-3.0"

錯誤2

2x AtlasLootClassic_Options/Addons.lua:396: attempt to call method 'GetSourceTypes' (a nil value)
[AtlasLootClassic_Options/Addons.lua]:396: in function 'CreateSourceOptions'
[AtlasLootClassic_Options/Addons.lua]:415: in main chunk
[C]: ?
[C]: ?
[AtlasLootClassic/Loader.lua]:201: in function 'LoadModule'
[AtlasLootClassic/Core/SlashCommands.lua]:23: in function '?'
[AtlasLootClassic/Core/SlashCommands.lua]:58: in function 'Run'
[AtlasLootClassic/Core/SlashCommands.lua]:49: in function 'ATLASLOOT'
[!!!EaseAddonController/Configs/_CfgDefaults.lua]:243: in function <...dOns/!!!EaseAddonController/Configs/_CfgDefaults.lua:243>
[tail call]: ?
[C]: ?
[safecall Dispatcher[3]]:9: in function <[string "safecall Dispatcher[3]"]:5>
[tail call]: ?
[!!!EaseAddonController/163UI.lua]:192: in function 'U1CfgCallBack'
[!!!EaseAddonController/Controls/Controls.lua]:338: in function 'CtlRegularSaveValue'
[!!!EaseAddonController/Controls/Button.lua]:29: in function <...ce!!!EaseAddonController/Controls/Button.lua:28>

Locals:
AddonName = "Sources"
t = <table> {
 type = "group"
 name = "來源"
 order = 1
 args = <table> {
 }
}
data = <table> {
}
(*temporary) = nil
(*temporary) = <table> {
 __name = "Sources"
 __callbacks = <table> {
 }
}
(*temporary) = "attempt to call method 'GetSourceTypes' (a nil value)"
Sources = <table> {
 __name = "Sources"
 __callbacks = <table> {
 }
}
count = 1
AL = <table> {
}
Addons = <table> {
}
_G = <table> {
 ERR_OUT_OF_CHI = "真氣不足"
 DH_HAVOC_CORE_ABILITY_2 = "強力的近戰攻擊技能,需要消耗魔怒。但如果造成致命一擊,則返還些許魔怒。"
 QuestieFrame1464 = QuestieFrame1464 {
 }
 UNIT_NAMES_COMBATLOG_TOOLTIP = "將單位名稱標示顏色。"
 LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 798
 table: 0000021D1E9BDC60Button = table: 0000021D1E9BDC60Button {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "這名派對客想要跟你跳舞。"
 LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 413
 InspectFrameTab1HighlightTexture = InspectFrameTab1HighlightTexture {
 }
 ContainerFrame3Item24SubIconTexture = ContainerFrame3Item24SubIconTexture {
 }
 table: 0000021D1E9BD030ButtonDisabledTexture = table: 0000021D1E9BD030ButtonDisabledTexture {
 }
 MultiBarLeftButton7 = MultiBarLeftButton7 {
 }
 CellPetFrameHeaderUnitButton15ExternalCooldownParent = CellPetFrameHeaderUnitButton15ExternalCooldownParent {
 }
 BGRLiveItemButton223 = BGRLiveItemButton223 {
 }
 LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 365
 MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
 }
 MacroToolkitButton284Name = MacroToolkitButton284Name {
 }
 OPTION_SHOW_ACTION_BAR5_TOOLTIP = "預設附加在快捷列4的左側"
 BINDING_NAME_NAMEPLATES = "顯示敵方名條"
 CHAT_HEADER_SUFFIX = ":"
 MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
 }
 WIM3_msgFrame4Backdrop = WIM3_msgFrame4Backdrop {
 }
 CALENDAR_RAID_RESET_DESCRIPTION = "%1$s重置於%2$s。"
 CraftExpandTabLeft = CraftExpandTabLeft {
 }
 BGRLiveItemButton317IconTexture = BGRLiveItemButton317IconTexture {
 }
 CellRaidFrameHeader3UnitButton3TargetedSpells1 = CellRaidFrameHeader3UnitButton3TargetedSpells1 {
 }
 LE_GAME_ERR_RECRUIT_A_FRIEND_FAILED = 1018
 CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
 }
 LE_GAME_ERR_ONLY_ONE_QUIVER = 33
 LOSS_OF_CONTROL_DISPLAY_FEAR = "恐懼"
 TargetFrameDebuff2Icon = TargetFrameDebuff2Icon {
 }
 CellPetFrameHeaderUnitButton17MissingBuff2 = CellPetFrameHeaderUnitButton17MissingBuff2 {
 }
 DominosActionButton156Shine10 = DominosActionButton156Shine10 {
 }
 MacroFrame = MacroFrame {
 }
 LibDBIcon10_BugSack = LibDBIcon10_BugSack {
 }
 QuestieFrame1785 = QuestieFrame1785 {
 }
 CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
 }
 DominosActionButton123Shine6 = DominosActionButton123Shine6 {
 }
 AUCTIONATOR_L_DEFAULT_LIST_HEADER = "預設購物清單"
 ACTION_SPELL_MISSED_POSSESSIVE = "1"
 CellPartyFrameHeaderUnitButton4PetRaidDebuff2Icon = CellPartyFrameHeaderUnitButton4PetRaidDebuff2Icon {
 }
 CellRaidFrameHeader0UnitButton3DispelRequestText = CellRaidFrameHeader0UnitButton3DispelRequestText {
 }
 QuestieFrame776Glow = QuestieFrame776Glow {
 }
 SpyStatsPlayerHistoryFrameListFrameLine10Level = SpyStatsPlayerHistoryFrameListFrameLine10Level {
 }
 ContainerFrame4Item16Cooldown = ContainerFrame4Item16Cooldown {
 }
 DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "安多哈爾"
 LFGBulletinBoardOptionsEditBox274ToggleUI = LFGBulletinBoardOptionsEditBox274ToggleUI {
 }
 WowTokenRedemptionFrameBg = WowTokenRedemptionFrameBg {
 }
 DetailsBreakdownWindowTabFrameSummary5436SpellScrollContainerSpellScrollSpellBarButton11FontString12 = DetailsBreakdownWindowTabFrameSummary5436SpellScrollContainerSpellScrollSpellBarButton11FontString12 {
 }
 SPELL_FAILED_CUSTOM_ERROR_152 = "你必須選擇一項專精才能使用卓越術。"
 LAG_TOLERANCE = "延遲容許值"
 GuildControlPopupFrame = GuildControlPopupFrame {
 }
 MacroToolkitButton29Unbound = MacroToolkitButton29Unbound {
 }
 SendStationeryBackgroundRight = SendStationer

錯誤3

18x AtlasLootClassic/GUI/GUI.lua:967: attempt to index field 'frame' (a nil value)
[AtlasLootClassic/GUI/GUI.lua]:967: in function 'Toggle'
[AtlasLootClassic/Core/SlashCommands.lua]:20: in function '?'
[AtlasLootClassic/Core/SlashCommands.lua]:58: in function 'Run'
[AtlasLootClassic/MiniMapButton.lua]:51: in function 'OnClick'
[!!!EaseAddonController/Libs/LibDBIcon-1.0-55/LibDBIcon-1.0.lua]:179: in function <...AddonController/Libs/LibDBIcon-1.0/LibDBIcon-1.0.lua:177>

Locals:
self = <table> {
 SoundFrame = <table> {
 }
 ModelFrame = <table> {
 }
 ItemFrame = <table> {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'frame' (a nil value)"
a

錯誤4

13x AtlasLootClassic/AtlasLoot.lua:128: attempt to index field 'IngameLocales' (a nil value)
[AtlasLootClassic/AtlasLoot.lua]:128: in function 'GetColoredClassNames'
[AtlasLootClassic/SoD/Data/Token.lua]:1454: in function 'func'
[AtlasLootClassic/AtlasLoot.lua]:43: in function <AtlasLootClassic/AtlasLoot.lua:35>

Locals:
self = <table> {
 ClickHandler = <table> {
 }
 IS_CLASSIC = true
 CATA_VERSION_NUM = 4
 Data = <table> {
 }
 Locale = <table> {
 }
 Button = <table> {
 }
 Loader = <table> {
 }
 __addonrevision = 90076
 db = <table> {
 }
 dbRaw = <table> {
 }
 Addons = <table> {
 }
 GUI = <table> {
 }
 SlashCommands = <table> {
 }
 LibBabble = <table> {
 }
 IS_MOP = false
 IS_BC = false
 dbGlobal = <table> {
 }
 GAME_VERSION_TEXTURES = <table> {
 }
 MiniMapButton = <table> {
 }
 Tooltip = <table> {
 }
 CLASSIC_VERSION_NUM = 1
 ItemDB = <table> {
 }
 ItemQuery = <table> {
 }
 ItemInfo = <table> {
 }
 TooltipScan = <table> {
 }
 __addonversion = "SoD v0.9.76"
 TargetScan = <table> {
 }
 Locales = <table> {
 }
 BC_VERSION_NUM = 2
 CURRENT_VERSION_NUM = 1
 IS_RETAIL = false
 IS_CATA = false
 WRATH_VERSION_NUM = 3
 MOP_VERSION_NUM = 5
 IS_WRATH = false
 ItemString = <table> {
 }
 AtlasLootDBDefaults = <table> {
 }
 Init = <table> {
 }
 RETAIL_VERSION_NUM = 99
}
(for state) = <table> {
 HUNTER = <table> {
 }
 WARRIOR = <table> {
 }
 PALADIN = <table> {
 }
 MAGE = <table> {
 }
 PRIEST = <table> {
 }
 SHAMAN = <table> {
 }
 WARLOCK = <table> {
 }
 DEMONHUNTER = <table> {
 }
 DEATHKNIGHT = <table> {
 }
 DRUID = <table> {
 }
 MONK = <table> {
 }
 ROGUE = <table> {
 }
}
(for control) = "HUNTER"
k = "HUNTER"
v = <table> {
 a = 1
 colorStr = "ffabd473"
 b = 0.450000
 g = 0.830000
 r = 0.670000
}
(*temporary) = <table> {
}
(*temporary) = "|c%s%s|r"
(*temporary) = "ffabd473"
(*temporary) = nil
(*temporary) = "attempt to index field 'IngameLocales' (a nil value)"
CLASS_NAMES_WITH_COLORS = <table> {
}
CLASS_COLOR_FORMAT = "|c%s%s|r"
AtlasLoot = <table> {
 ClickHandler = <table> {
 }
 IS_CLASSIC = true
 CATA_VERSION_NUM = 4
 Data = <table> {
 }
 Locale = <table> {
 }
 Button = <table> {
 }
 Loader = <table> {
 }
 __addonrevision = 90076
 db = <table> {
 }
 dbRaw = <table> {
 }
 Addons = <table> {
 }
 GUI = <table> {
 }
 SlashCommands = <table> {
 }
 LibBabble = <table> {
 }
 IS_MOP = false
 IS_BC = false
 dbGlobal = <table> {
 }
 GAME_VERSION_TEXTURES = <table> {
 }
 MiniMapButton = <table> {
 }
 Tooltip = <table> {
 }
 CLASSIC_VERSION_NUM = 1
 ItemDB = <table> {
 }
 ItemQuery = <table> {
 }
 ItemInfo = <table> {
 }
 TooltipScan = <table> {
 }
 __addonversion = "SoD v0.9.76"
 TargetScan = <table> {
 }
 Locales = <table> {
 }
 BC_VERSION_NUM = 2
 CURRENT_VERSION_NUM = 1
 IS_RETAIL = false
 IS_CATA = false
 WRATH_VERSION_NUM = 3
 MOP_VERSION_NUM = 5
 IS_WRATH = false
 ItemString = <table> {
 }
 AtlasLootDBDefaults = <table> {
 }
 Init = <table> {
 }
 RETAIL_VERSION_NUM = 99
}

錯誤5

13x AtlasLootClassic/ItemDB/ItemDB.lua:319: attempt to index field 'DIFFICULTY' (a nil value)
[AtlasLootClassic/ItemDB/ItemDB.lua]:319: in function 'AddDifficulty'
[AtlasLootClassic_DungeonsAndRaids/SoD/data.lua]:23: in main chunk
[C]: ?
[C]: ?
[AtlasLootClassic/Loader.lua]:201: in function 'LoadModule'
[AtlasLootClassic/SoD/Data/AutoSelect.lua]:1083: in function 'RefreshOptions'
[AtlasLootClassic/Loader.lua]:138: in function 'func'
[AtlasLootClassic/AtlasLoot.lua]:43: in function <AtlasLootClassic/AtlasLoot.lua:35>

Locals:
self = <table> {
 __atlaslootdata = <table> {
 }
}
dif = "SoD"
uniqueName = nil
difficultyID = nil
tierID = nil
textIsHiddenInHeader = nil
(*temporary) = nil
(*temporary) = "SoD"
(*temporary) = "No 'dif' given."
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'DIFFICULTY' (a nil value)"
AtlasLoot = <table> {
 ClickHandler = <table> {
 }
 IS_CLASSIC = true
 CATA_VERSION_NUM = 4
 Data = <table> {
 }
 Locale = <table> {
 }
 Button = <table> {
 }
 Loader = <table> {
 }
 __addonrevision = 90076
 db = <table> {
 }
 dbRaw = <table> {
 }
 Addons = <table> {
 }
 GUI = <table> {
 }
 SlashCommands = <table> {
 }
 LibBabble = <table> {
 }
 IS_MOP = false
 IS_BC = false
 dbGlobal = <table> {
 }
 GAME_VERSION_TEXTURES = <table> {
 }
 MiniMapButton = <table> {
 }
 Tooltip = <table> {
 }
 CLASSIC_VERSION_NUM = 1
 ItemDB = <table> {
 }
 ItemQuery = <table> {
 }
 ItemInfo = <table> {
 }
 TooltipScan = <table> {
 }
 __addonversion = "SoD v0.9.76"
 TargetScan = <table> {
 }
 Locales = <table> {
 }
 BC_VERSION_NUM = 2
 CURRENT_VERSION_NUM = 1
 IS_RETAIL = false
 IS_CATA = false
 WRATH_VERSION_NUM = 3
 MOP_VERSION_NUM = 5
 IS_WRATH = false
 ItemString = <table> {
 }
 AtlasLootDBDefaults = <table> {
 }
 Init = <table> {
 }
 RETAIL_VERSION_NUM = 99
}
difficultys = <table> {
}
ItemDB = <table> {
 ContentProto = <table> {
 }
 Proto = <table> {
 }
 SoundData = <table> {
 }
 Storage = <table> {
 }
 mt = <table> {
 }
 contentMt = <table> {
 }
}

錯誤6


錯誤7


錯誤8


錯誤9


救命

Dololo · 2025-07-27 23:10:38

請問你玩潘達利亞還是經典時期?

teowchy1985 · 2025-07-28 00:14:06

經典

Dololo · 2025-07-28 06:30:16

彩虹裡面的【副本戰利品查詢】已經更新到潘達利亞的版本,可能和經典/探索/專家不相容,但我目前無法登入經典/探索/專家,所以無法除錯修正。
經典/探索/專家先下載這裡的版本覆蓋過去使用吧!

Dololo · 2025-07-29 11:43:15

【副本戰利品查詢】的問題已修正,請更新彩虹。

teowchy1985 · 2025-07-29 19:35:00

好的 謝謝