64x ...idyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:781: attempt to call field 'GetSpecialization' (a nil value) [string "@TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua"]:781: in function `?' [string "@TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua"]:43: in function <...ns/TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:37>
Locals: self = <table> { UNIT_MAXPOWER = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:789 OnTargetUnitAdded = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:959 GetThreatPlateForUnit = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:203 UnitPowerMax = 0 UpdateRunesMainline = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:520 UpdateComboPointsRogueWithAnimacharge = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:318 UPDATE_SHAPESHIFT_FORM = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:829 Create = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:937 PLAYER_SOFT_ENEMY_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:809 DetermineUnitPower = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:268 UpdateAllFramesAndNameplateColor = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:127 Colors = <table> { } ShowInShapeshiftForm = true RegistedUnitEvents = <table> { } GetWidgetFrameForUnit = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:211 TextureCoordinates = <table> { } UpdateAllFrames = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:116 TargetOnly = true UpdateSettings = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:1128 RegisterUnitEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:74 PLAYER_TARGET_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:809 OnDisable = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:902 UpdateLayout = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:1090 UpdateComboPoints = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:281 RegisterEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:65 UpdateRunes = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:485 OnTargetUnitRemoved = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:986 EnabledForStyle = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:926 IsEnabled = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:844 OnEnable = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:868 Name = "ComboPoints" WidgetHandler = <table> { } PLAYER_ENTERING_WORLD = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:821 UnregisterAllEvents = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:100 UnregisterEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:85 ACTIVE_TALENT_GROUP_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:778 } (*temporary) = nil (*temporary) = "attempt to call field 'GetSpecialization' (a nil value)" _G = <table> { ERR_OUT_OF_CHI = "真气不足" DH_HAVOC_CORE_ABILITY_2 = "强大的近战攻击,消耗恶魔之怒。如果攻击造成爆击,将恢复部分恶魔之怒。" GetTrainerServiceTypeFilter = <function> defined =[C]:-1 UNIT_NAMES_COMBATLOG_TOOLTIP = "彩色标记单位名。" AchievementFrameStatsBG = AchievementFrameStatsBG { } SetTrainerServiceTypeFilter = <function> defined =[C]:-1 LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 793 SPELL_FAILED_CUSTOM_ERROR_71 = "这名聚会者想要和你一起跳舞。" LE_GAM 用的是GTFO-5.4-Wrath.zip 巫妖王之怒
BensonT · 2024-09-20 11:45:45
64x ...idyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:781: attempt to call field 'GetSpecialization' (a nil value)
[string "@TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua"]:781: in function `?'
[string "@TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua"]:43: in function <...ns/TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:37>
Locals:
self = <table> {
UNIT_MAXPOWER = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:789
OnTargetUnitAdded = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:959
GetThreatPlateForUnit = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:203
UnitPowerMax = 0
UpdateRunesMainline = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:520
UpdateComboPointsRogueWithAnimacharge = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:318
UPDATE_SHAPESHIFT_FORM = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:829
Create = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:937
PLAYER_SOFT_ENEMY_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:809
DetermineUnitPower = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:268
UpdateAllFramesAndNameplateColor = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:127
Colors = <table> {
}
ShowInShapeshiftForm = true
RegistedUnitEvents = <table> {
}
GetWidgetFrameForUnit = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:211
TextureCoordinates = <table> {
}
UpdateAllFrames = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:116
TargetOnly = true
UpdateSettings = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:1128
RegisterUnitEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:74
PLAYER_TARGET_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:809
OnDisable = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:902
UpdateLayout = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:1090
UpdateComboPoints = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:281
RegisterEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:65
UpdateRunes = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:485
OnTargetUnitRemoved = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:986
EnabledForStyle = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:926
IsEnabled = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:844
OnEnable = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:868
Name = "ComboPoints"
WidgetHandler = <table> {
}
PLAYER_ENTERING_WORLD = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:821
UnregisterAllEvents = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:100
UnregisterEvent = <function> defined @TidyPlates_ThreatPlates/Widgets/WidgetHandler.lua:85
ACTIVE_TALENT_GROUP_CHANGED = <function> defined @TidyPlates_ThreatPlates/Widgets/ComboPointsWidget.lua:778
}
(*temporary) = nil
(*temporary) = "attempt to call field 'GetSpecialization' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "真气不足"
DH_HAVOC_CORE_ABILITY_2 = "强大的近战攻击,消耗恶魔之怒。如果攻击造成爆击,将恢复部分恶魔之怒。"
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "彩色标记单位名。"
AchievementFrameStatsBG = AchievementFrameStatsBG {
}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 793
SPELL_FAILED_CUSTOM_ERROR_71 = "这名聚会者想要和你一起跳舞。"
LE_GAM
用的是GTFO-5.4-Wrath.zip 巫妖王之怒
Dololo · 2024-09-20 13:26:10
然後【地板傷害警報】現在是所有遊戲版本都通用,也請更新到最新版本。