留言

asd · 2024-06-29 00:35:40

3458x ...ceBlizzard_MoneyFrame/Classic/MoneyFrame.lua:579: attempt to index global 'self' (a nil value)
[string "@Blizzard_MoneyFrame/Classic/MoneyFrame.lua"]:579: in function `MoneyFrame_AccumulateAlignmentWidths'
[string "@Blizzard_GameTooltip/Classic/GameTooltip.lua"]:333: in function `SetTooltipMoney'
[string "@Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2070: in function <...ns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua:2049>
[string "@Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2121: in function <...ns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua:2115>

Locals:
frameName = "GameTooltipMoneyFrame1"
widths = <table> {
}
frame = GameTooltipMoneyFrame1 {
GoldButton = GameTooltipMoneyFrame1GoldButton {
}
0 = <userdata>
staticMoney = 8360
trialErrorButton = GameTooltipMoneyFrame1TrialErrorButton {
}
moneyWidth = 84.123444
moneyType = "AUCTION_TOOLTIP"
info = <table> {
}
vadjust = 1
CopperButton = GameTooltipMoneyFrame1CopperButton {
}
SilverButton = GameTooltipMoneyFrame1SilverButton {
}
small = 1
}
info = <table> {
showSmallerCoins = "Backpack"
align = 1
fixedWidth = 1
UpdateFunc = <function> defined @Blizzard_MoneyFrame/Classic/MoneyFrame.lua:51
collapse = 1
}
prefixFrame = GameTooltipMoneyFrame1PrefixText {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = "PrefixText"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'self' (a nil value)"

Dololo · 2024-06-29 08:14:02

這是遊戲 bug 要等暴雪修正哦!