留言

妞妞 · 2024-05-30 20:53:21

請問需要怎麼修正?1297x ...ceBlizzard_MoneyFrame/Classic/MoneyFrame.lua:579: attempt to index global 'self' (a nil value)
[string "@Blizzard_MoneyFrame/Classic/MoneyFrame.lua"]:579: in function `MoneyFrame_AccumulateAlignmentWidths'
[string "@Blizzard_GameTooltip/Classic/GameTooltip.lua"]:333: in function `SetTooltipMoney'
[string "@Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2070: in function <...ns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua:2049>
[string "@Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua"]:2121: in function <...ns/Blizzard_AuctionUI/Classic/Blizzard_AuctionUI.lua:2115>

Locals:
frameName = "GameTooltipMoneyFrame1"
widths = <table> {
}
frame = GameTooltipMoneyFrame1 {
 small = 1
 vadjust = 1
 trialErrorButton = GameTooltipMoneyFrame1TrialErrorButton {
 }
 CopperButton = GameTooltipMoneyFrame1CopperButton {
 }
 moneyType = "AUCTION_TOOLTIP"
 GoldButton = GameTooltipMoneyFrame1GoldButton {
 }
 info = <table> {
 }
 0 = <userdata>
 staticMoney = 1220405
 SilverButton = GameTooltipMoneyFrame1SilverButton {
 }
 moneyWidth = 124.864254
}
info = <table> {
 showSmallerCoins = "Backpack"
 align = 1
 fixedWidth = 1
 UpdateFunc = <function> defined @Blizzard_MoneyFrame/Classic/MoneyFrame.lua:51
 collapse = 1
}
prefixFrame = GameTooltipMoneyFrame1PrefixText {
 0 = <userdata>
}
(*temporary) = nil
(*temporary) = "PrefixText"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'self' (a nil value)"
 

Dololo · 2024-05-30 21:09:24

這是遊戲 bug 要等暴雪修正哦!