80x Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: VehicleSeatIndicator:SetPoint. [string "=[C]"]: ? [string "=[C]"]: in function `SetPoint' [string "@Interface_Wrath/FrameXML/UIParent.lua"]:2623: in function `UIParentManageFramePositions' [string "@Interface_Wrath/FrameXML/UIParent.lua"]:1936: in function <Interface_Wrath/FrameXML/UIParent.lua:1923> [string "=[C]"]: in function `SetAttribute' [string "@Interface_Wrath/FrameXML/UIParent.lua"]:2687: in function `UIParent_ManageFramePositions' [string "@FrameXML/MultiActionBars.lua"]:107: in function <FrameXML/MultiActionBars.lua:48> [string "=[C]"]: in function `MultiActionBar_Update' [string "@FrameXML/ActionBarController.lua"]:157: in function `ValidateActionBarTransition' [string "@FrameXML/ActionBarController.lua"]:125: in function `ActionBarController_UpdateAll' [string "@FrameXML/ActionBarController.lua"]:54: in function <FrameXML/ActionBarController.lua:43>
WenTain · 2023-02-03 10:22:22
打開遊戲後就一直跳出來這錯誤,不明白這是什麼錯誤80x Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: VehicleSeatIndicator:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2623: in function `UIParentManageFramePositions'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:1936: in function <Interface_Wrath/FrameXML/UIParent.lua:1923>
[string "=[C]"]: in function `SetAttribute'
[string "@Interface_Wrath/FrameXML/UIParent.lua"]:2687: in function `UIParent_ManageFramePositions'
[string "@FrameXML/MultiActionBars.lua"]:107: in function <FrameXML/MultiActionBars.lua:48>
[string "=[C]"]: in function `MultiActionBar_Update'
[string "@FrameXML/ActionBarController.lua"]:157: in function `ValidateActionBarTransition'
[string "@FrameXML/ActionBarController.lua"]:125: in function `ActionBarController_UpdateAll'
[string "@FrameXML/ActionBarController.lua"]:54: in function <FrameXML/ActionBarController.lua:43>
Locals:
(*temporary) = VehicleSeatIndicator {
0 =
SetScale = <function> defined =[C]:-1
DriftHookSet = true
SetPoint = <function> defined =[C]:-1
DriftModifiable = true
}
(*temporary) = "TOPRIGHT"
(*temporary) = MinimapCluster {
0 =
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = 0
(*temporary) = 0
Dololo · 2023-02-03 10:55:25