留言

雲無心 · 2022-11-04 13:59:00

每次用TAB選取體型大的怪物或首領 都會顯示以下錯誤8x ...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua:165: attempt to concatenate a nil value
[string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:165: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:147>
[string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:226: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:225>
[string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:503: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:493>
[string "=[C]"]: in function `TargetNearestEnemy'
[string "TARGETNEARESTENEMY"]:2: in function <[string "TARGETNEARESTENEMY"]:1>

Locals:
unit = "target"
isPlayer = false
isPet = false
level = 76
(*temporary) = nil
(*temporary) = ",76"
(*temporary) = "76"
(*temporary) = "76"
(*temporary) = "76"
(*temporary) = "attempt to concatenate a nil value"
UnitCanAttack = <function> defined =[C]:-1
UnitIsDead = <function> defined =[C]:-1
UnitIsFriend = <function> defined =[C]:-1
currentAccumulatedHP = nil
currentAccumulatedPercent = nil
UnitIsPlayer = <function> defined =[C]:-1
UnitPlayerControlled = <function> defined =[C]:-1
UnitLevel = <function> defined =[C]:-1
currentLevel = 76
recentDamage = 0
lastPercent = 11001
UnitHealth = <function> defined =[C]:-1
GetUnitCreatureKey = <function> defined @UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:54
tostring = <function> defined =[C]:-1
accumulatedHP = <table> {
 28001,76 = 11001
}
accumulatedPercent = <table> {
 28001,76 = 100
}
UnitName = <function> defined =[C]:-1
 

Dololo · 2022-11-04 14:14:02

請刪除 AddOns 裡面的 UnitFramesPlus_MobHealth 資料夾,這是舊的插件檔案,已經不需要了。