423x ...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua:254: attempt to concatenate a nil value [string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:254: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:229> [string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:505: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:493>
bradchen · 2022-10-29 20:03:52
423x ...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua:254: attempt to concatenate a nil value
請問這個是甚麼錯誤呢?[string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:254: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:229>
[string "@UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth-1.36.5.6-bcc.lua"]:505: in function <...nitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:493>
Locals:
unit = "target"
name = "被奴役的元龍"
guid = "被奴役的元龍"
current = 71499
max = 71856
level = 70
kind = "npc"
tag = nil
(*temporary) = nil
(*temporary) = ",70"
(*temporary) = "70"
(*temporary) = "attempt to concatenate a nil value"
currentAccumulatedHP = 0
UnitName = <function> defined =[C]:-1
UnitHealth = <function> defined =[C]:-1
UnitHealthMax = <function> defined =[C]:-1
currentLevel = 70
UnitIsPlayer = <function> defined =[C]:-1
UnitPlayerControlled = <function> defined =[C]:-1
GetUnitCreatureKey = <function> defined @UnitFramesPlus_MobHealth\UnitFramesPlus_MobHealth.lua:54
calculationUnneeded = <table> {
25585,69 = true
23961,70 = true
25718,69 = true
24080,70 = true
24079,70 = true
25709,72 = true
25719,71 = true
25722,72 = true
25316,70 = true
24078,70 = true
25722,71 = true
25707,72 = true
25584,71 = true
}
lastPercent = 71856
recentDamage = 0
currentAccumulatedPercent = 0
Dololo · 2022-10-29 20:33:18
bradchen · 2022-10-30 10:56:20